Silver: Difference between revisions

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[[File:SilverSDBETA.png|thumb|289x289px|
[[File:ContructionWIP.png|frameless|720x720px]]
 
[[File:SilverSDBETA.png|thumb|290x290px|
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
|+
|+
! colspan="2" |Silver
! colspan="2" |Silver
|-
|-
|Birthday
|Birthday  
|September 19th
|September 19th
|-
|-
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|V.A.
|V.A.
|Yukiyo Fujii (藤井 ゆきよ)
|Yukiyo Fujii (藤井 ゆきよ)
|}]][[File:ContructionWIP.png|frameless|720x720px]]
|}]]


='''Silver(シルヴァ)'''=
='''Silver(シルヴァ)'''=
Line 19: Line 21:
She became available to unlock on the PC version with the premier of the 04/26/2023 banner.
She became available to unlock on the PC version with the premier of the 04/26/2023 banner.
{| class="wikitable"
{| class="wikitable"
|+Stats
|+
|
{| class="wikitable"
|+Stat decrease priority
!
!
!Bomb
![[File:Icon bomb.png|center|frameless|25x25px]]
!Fire
![[File:Icon fire.png|center|frameless|25x25px]]
!Speed
![[File:Icon speed.png|center|frameless|25x25px]]
!Health
|-
!<big>6</big>
|
|<big>①</big>
|
|-
!<big>5</big>
|
|<big>②</big>
|
|-
!<big>4</big>
|
|<big>③</big>
|
|-
!<big>3</big>
|<big>⑤</big>
|<big>④</big>
|<big>⑦</big>
|-
!<big>2</big>
|
|<big>⑥</big>
|
|-
!<big>1</big>
|
|
|
|}
|
{| class="wikitable"
|+Team Level Max HP
!Lv
!Max HP
|-
|-
|Min
|2
|1
|1
|110
|-
|2
|2
|110
|120
|-
|3
|130
|-
|4
|140
|-
|5
|150
|}
|
{| class="wikitable"
|+Character stats
!Stat
!Min
!Max
|-
|-
|Max
|Bombs
|2
|3
|3
|-
|Fire
|1
|6
|6
|-
|Speed
|2
|3
|3
|150
|}
|}
|}
=='''THE SKILLS'''==
=='''THE SKILLS'''==


[[File:SilvaEpisilonBullets.png|thumb|215x215px|left]]
[[File:SilvaEpisilonBullets.png|thumb|215x215px|left|Epsilon Barrett]]
'''Epsilon Barrett(εバレット) - Default Skill #1'' '''
'''Epsilon Barrett(εバレット) - Default Skill #1'' '''
Load 5 bullets into your gun. pew pew pew.
Load 5 bullets into your gun. pew pew pew.


Line 82: Line 146:
|20x5 Shots
|20x5 Shots
|1x5.5 + Self
|1x5.5 + Self
|~0.3s
|~0.15s
|360
|360
|No
|No
Line 92: Line 156:
{| style="text-align:left;"
{| style="text-align:left;"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|[[File:SilverEpsilonBarrettRange.png|thumb|201x201px|left]]
|[[File:SilverEpsilonBarrettRange.png|thumb|222x222px|left|Epsilon Barrett area of effect]]
|
|
* Press the skill button once to chamber 5 bullets, press the skill button again to fire(up to 5 times)
* Press the skill button once to chamber 5 bullets, press the skill button again to fire(up to 5 times)
* Cooldown starts after all 5 shots are fired.
* Cooldown starts after all 5 shots are fired.
* Bullets can travel over (blocks/walls/allies/ally structures)
* Bullets can travel over (blocks/walls/allies/ally structures).
* Bullets will get sucked if it damages an enemy player/minbo/structure
* Damage is halved against enemy structures.
* Bullets will get sucked if it damages an enemy player/minbo/structure.
|}
|}
<br />
<br />
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<br />
<br />
----
----
[[File:SilvaOmegaDestroy.png|thumb|215x215px|left]]
[[File:SilvaOmegaDestroy.png|thumb|215x215px|left|Omega Destroy]]
'''Omega Destroy(Ωデストロイ) - Default Skill #2'' '''
'''Omega Destroy(Ωデストロイ) - Default Skill #2'' '''
Pull out the big guns and destroy everything in front of you.
Pull out the big guns and destroy everything in front of you.
{| class="wikitable"
{| class="wikitable"
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|10x21 tics
|10x21 tics
|5x8 Ahead
|5x8 Ahead
|~1.6s
|~1.66s
|4 Directions
|4 Directions
|Yes
|Yes
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{| style="text-align:left;"
{| style="text-align:left;"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|[[File:SilverOmegaDestroyRange.png|thumb|201x201px|left]]
|[[File:SilverOmegaDestroyRange.png|thumb|222x222px|left|Omega Destroy area of effect]]
|
|
* After the initial 1.66 seconds cast time, keeps firing bullets for 3 seconds.
* If Silver gets damaged after Gatling Guns stop firing, damage will be taken after animation ends.
* Damage is halved against enemy structures.
* Bullets goes over everything. (no worries of it getting sucked)
* Bullets goes over everything. (no worries of it getting sucked)
* Bullets Penetrates. (All enemies/structures in the path of the beam gets harmed)
* Bullets Penetrates. (All enemies/structures in the path of the beam gets harmed)
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<br />
<br />
----
----
[[File:SilvaSigmaMaleBullet.png|left|thumb|214x214px]]
[[File:SilvaSigmaMaleBullet.png|left|thumb|214x214px|Sigma Barrett]]
'''Sigma Barrett(Σバレット) - Alt Skill #1'' '''
'''Sigma Barrett(Σバレット) - Alt Skill #1 '''


TBD
Loads a big bullet into the chamber, and PEW!
{| class="wikitable"
{| class="wikitable"
!Rank
!Rank
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|50
|50
|1x5.5 + Self
|1x5.5 + Self
|~0.3s
|~0.15s
|360
|360
|No
|No
|}
|}
<br />
<br />
<br />
<br />
<br />
<br />
{| style="text-align:left;"
{| style="text-align:left;"
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|[[File:SilverEpsilonBarrettRange.png|thumb|201x201px|left]]
|[[File:SilverEpsilonBarrettRange.png|thumb|222x222px|left|Sigma Barrett area of effect]]
|
|
* Can be obtained from Gacha (or Events)
* Can be obtained from Gacha (or Events)
* Works a lot like Emera's Sigma Thread
* Works a lot like Emera's Sigma Thread
* Cooldown starts after the bullet shots has been fired.
* Cooldown starts after the bullet shots has been fired.
* Damage is halved against enemy structures.
* Bullets can travel over (blocks/walls/allies/ally structures)
* Bullets can travel over (blocks/walls/allies/ally structures)
* Bullets will get sucked if it damages an enemy player/minbo/structure
* Bullets will get sucked if it damages an enemy player/minbo/structure

Latest revision as of 02:05, 13 June 2023

ContructionWIP.png

Silver
Birthday September 19th
Type Shooter
V.A. Yukiyo Fujii (藤井 ゆきよ)

Silver(シルヴァ)[edit | edit source]

Lap Pillow

She became available to unlock on the PC version with the premier of the 04/26/2023 banner.

Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
6
5
4
3
2
1
Team Level Max HP
Lv Max HP
1 110
2 120
3 130
4 140
5 150
Character stats
Stat Min Max
Bombs 2 3
Fire 1 6
Speed 2 3

THE SKILLS[edit | edit source]

Epsilon Barrett

Epsilon Barrett(εバレット) - Default Skill #1

Load 5 bullets into your gun. pew pew pew.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 17s 16.83s 16.66s 16.49s 16.32s 16.15s 15.98s 15.81s 15.64s 15.47s 15.3s
Team lvl Damage Range Cast time Angle I-frame(s)
1 20x5 Shots 1x5.5 + Self ~0.15s 360 No





Epsilon Barrett area of effect
  • Press the skill button once to chamber 5 bullets, press the skill button again to fire(up to 5 times)
  • Cooldown starts after all 5 shots are fired.
  • Bullets can travel over (blocks/walls/allies/ally structures).
  • Damage is halved against enemy structures.
  • Bullets will get sucked if it damages an enemy player/minbo/structure.





Omega Destroy

Omega Destroy(Ωデストロイ) - Default Skill #2

Pull out the big guns and destroy everything in front of you.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 45s 44.55s 44.1s 43.65s 43.2s 42.75s 42.3s 41.85s 41.4s 40.95s 40.5s
Team lvl Damage Range Cast time Angle I-frame(s)
5 10x21 tics 5x8 Ahead ~1.66s 4 Directions Yes





Omega Destroy area of effect
  • After the initial 1.66 seconds cast time, keeps firing bullets for 3 seconds.
  • If Silver gets damaged after Gatling Guns stop firing, damage will be taken after animation ends.
  • Damage is halved against enemy structures.
  • Bullets goes over everything. (no worries of it getting sucked)
  • Bullets Penetrates. (All enemies/structures in the path of the beam gets harmed)





Sigma Barrett

Sigma Barrett(Σバレット) - Alt Skill #1

Loads a big bullet into the chamber, and PEW!

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 21s 20.79s 20.58s 20.37s 20.16s 19.95s 19.74s 19.53s 19.32s 19.11s 18.9s
Team Lvl Damage Range Cast time Angle I-frame(s)
4 50 1x5.5 + Self ~0.15s 360 No





Sigma Barrett area of effect
  • Can be obtained from Gacha (or Events)
  • Works a lot like Emera's Sigma Thread
  • Cooldown starts after the bullet shots has been fired.
  • Damage is halved against enemy structures.
  • Bullets can travel over (blocks/walls/allies/ally structures)
  • Bullets will get sucked if it damages an enemy player/minbo/structure




Strategy and Tactics[edit | edit source]

  • TBD