Template:Skill Normal: Difference between revisions

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<noinclude>
<noinclude>
== Usage ==
== Usage ==
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This won't be visible except in "edit" mode. -->
{{
{{
Skill_Normal|
Skill_Normal|
1=meow
SkillName=Orthrus(オルトロス)|
Type=Alt|
SkillNumber=4|
SkillCardImage=File:SKILL SHOOT ORTHRUS.png|
SkillCardImageCaption=Orthrus|
SkillDescription=
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.|
CD0=25s|
CD1=|
CD2=|
CD3=|
CD4=|
CD5=|
CD6=|
CD7=|
CD8=|
CD9=|
CD10=2.5s|
<!--
Parameter note: Data/Type D and F are the wildcard slots.
Leave them blank to make the parameter slot vanish,
Else If you wish to use the slot;
(Letter)Type Should have a ! before the text ex:!Cast time|
(Letter)Data Should have {{!}} before the text ex:{{!}}0.6s|
-->
AType=Team Lvl|
AData=4|
BType=Damage (Structures/Heal)|
BData=50 x 2 (30 x 2)|
CType=Range|
CData=6°|
DType=!Cast time|
DData={{!}}0.6s|
EType=Angle|
EData=360|
FType=!Type Test|
FData={{!}}Test Data|
SkillRangeToggle=Delete this whole line If you wish to toggle off the skill range image(use trashcan button if using visual-editor)|
SkillRangeImage=File:PapuruOrthrusBETA0001.png|
SkillNotes=
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing).
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks and pierces through all Minbos.
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.
}}
}}
</noinclude>
</noinclude>
  {{{1}}}
 
 
<big>'''{{{SkillName}}} - ''{{{Type}}} Skill #{{{SkillNumber}}}'''''</big>
{| style="width: 85%;"
|- style="vertical-align:top"
| rowspan="2" style="width: 30%"|[[{{{SkillCardImage}}}|center|250px|thumb|''{{{SkillCardImageCaption}}}'']]
|''{{{SkillDescription}}}''
{| class="wikitable"
|- style="vertical-align:top;
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|{{{CD0}}}
|{{{CD1}}}
|{{{CD2}}}
|{{{CD3}}}
|{{{CD4}}}
|{{{CD5}}}
|{{{CD6}}}
|{{{CD7}}}
|{{{CD8}}}
|{{{CD9}}}
|{{{CD10}}}
|}
<br>
{| class="wikitable"
|- style="vertical-align:top;"
!{{{AType}}}
!{{{BType}}}
!{{{CType}}}
{{{DType}}}
!{{{EType}}}
{{{FType}}}
|- style="vertical-align:top; text-align:center;"
|{{{AData}}}
|{{{BData}}}
|{{{CData}}}
{{{DData}}}
|{{{EData}}}
{{{FData}}}
|}
|}
{| style="width: 85%;"
|- style="vertical-align:top;"
| style="width: 30%"|{{#ifeq:{{{SkillRangeToggle|}}}|{{{SkillRangeToggle}}}| [[{{{SkillRangeImage}}}|border|center|frameless|250px]] | }}
|
{{{SkillNotes}}}
|}

Latest revision as of 01:36, 15 August 2023

Usage[edit source]

Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range Cast time Angle Type Test
4 50 x 2 (30 x 2) 0.6s 360 Test Data
PapuruOrthrusBETA0001.png
  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.


{{{SkillName}}} - {{{Type}}} Skill #{{{SkillNumber}}}

[[{{{SkillCardImage}}}|center|250px|thumb|{{{SkillCardImageCaption}}}]] {{{SkillDescription}}}
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown {{{CD0}}} {{{CD1}}} {{{CD2}}} {{{CD3}}} {{{CD4}}} {{{CD5}}} {{{CD6}}} {{{CD7}}} {{{CD8}}} {{{CD9}}} {{{CD10}}}


{{{AType}}} {{{BType}}} {{{CType}}}

{{{DType}}}

{{{EType}}}

{{{FType}}}

{{{AData}}} {{{BData}}} {{{CData}}}

{{{DData}}}

{{{EData}}}

{{{FData}}}

{{{SkillNotes}}}