Emera/Overview: Difference between revisions

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(Created page with "thumb|290x290px = '''Papuru''' = Papuru is the fallen angel in purple stripes. (Her partner's name is Seija「セイジャ」。) She will endlessly consume desserts if given the opportunity.<s>(Don't call her fat, else you'll probably die.)</s> As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players. {| class="wikitable" |+Stats ! !Bomb !Fire !Speed !Health |- |Min |2 |1...")
 
m (Cinnayanny moved page Emera to Emera/Overview: Tabbing Emera)
 
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[[File:PapuruSD.png|thumb|290x290px]]
[[File:EmeraSD2.png|thumb|289x289px|
{| class="wikitable" style="width: 100%;"
|+
! colspan="2" |Emera
|-
|Birthday
|May 24th
|-
|Type
|Shooter
|-
|V.A.
|Yōko Hikasa (日笠 陽子)
|}]]


= '''Papuru''' =
='''Emera(エメラ)'''=
Papuru is the fallen angel in purple stripes. (Her partner's name is Seija「セイジャ」。)
Emera is the green Robo-maid who shoots fireballs & lasers.


She will endlessly consume desserts if given the opportunity.<s>(Don't call her fat, else you'll probably die.)</s>
Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.


As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players.
Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.
{| class="wikitable"
{| class="wikitable"
|+Stats
|+
|
{| class="wikitable"
|+Stat decrease priority
!
!
!Bomb
![[File:Icon bomb.png|center|frameless|25x25px]]
!Fire
![[File:Icon fire.png|center|frameless|25x25px]]
!Speed
![[File:Icon speed.png|center|frameless|25x25px]]
!Health
|-
!<big>6</big>
|
|<big>①</big>
|
|-
!<big>5</big>
|
|<big>②</big>
|
|-
!<big>4</big>
|
|<big>③</big>
|
|-
!<big>3</big>
|<big>⑤</big>
|<big>④</big>
|<big>⑦</big>
|-
!<big>2</big>
|
|<big>⑥</big>
|
|-
!<big>1</big>
|
|
|
|}
|
{| class="wikitable"
|+Team Level Max HP
!Lv
!Max HP
|-
|-
|Min
|2
|1
|1
|110
|-
|2
|2
|110
|120
|-
|3
|130
|-
|4
|140
|-
|5
|150
|}
|
{| class="wikitable"
|+Character stats
!Stat
!Min
!Max
|-
|-
|Max
|Bombs
|2
|3
|3
|-
|Fire
|1
|6
|6
|-
|Speed
|2
|3
|3
|150
|}
|}
[[File:SKILL SHOOT JUDGEMENT.png|thumb|359x359px]]
|}
=='''THE SKILLS'''==


== '''Judgement(ジャッジメント) - ''Default Skill #1''''' ==
[[File:SKILL SHOOT DELTA THREAD.png|215x215px|left|border|frameless]]'''Delta Thread(Δスレッド) - ''Default Skill #1'' '''
Skill Description: Fire an arrow. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
''Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.''
{| class="wikitable"
{| class="wikitable"
!Team Lvl.
!Rank
!Damage(Heal)
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|15s
|14.85s
|14.7s
|14.55s
|14.4s
|14.25s
|14.1s
|13.95s
|13.8s
|13.65s
|13.5s
|}
{| class="wikitable"
!Team lvl
!Damage (Structures)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
!Angle
!I-frame(s)
|-
|1
|30 x 3(15 x 3)
|5.5 ahead + self
|can fire 0.3s after casting
|360
|None
|}
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:EmeraDeltaThreadBETA0001.png|201x201px|left|=|border|frameless]]
|
* Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
* Cooldown starts after all 3 shots are fired.
* Energy shots can travel over (blocks/walls/allies/ally structures)
* The shot will get sucked if it damages an enemy player/minbo/structure
|}
<br />
<br />
<br />
----
[[File:SKILL SHOOT OMEGA DELETE.png|215x215px|left|border|frameless]]'''Omega Delete(Ωデリート) - ''Default Skill #2'''''
''Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.''
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|-
|3
|Cooldown
|65(40)
|50s
|8 Ahead
|49.5s
|12s(10.8s)
|49s
|immediate
|48.5s
|48s
|47.5s
|47s
|46.5s
|46s
|45.5s
|45s
|}
|}
Diagonal?: '''Yes'''
i-frame(s)?: '''No'''
Triggers iframe on hit?: '''No'''
[[File:PapuruJudgementBETA.png|none|thumb|550x550px]]
'''Additional info:'''
* Arrows have about 0.6s air time(assuming it hits nothing)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow pierces through all Minbos☠️
* Arrow will get Sucked if it heals an ally player/structure or damages an enemy player/structure
[[File:SKILL SHOOT REQUIEM.png|thumb|359x359px]]
== '''Requiem(レクイエム) - ''Default Skill #2'' [Konaste Ver.]''' ==
Skill Description: Generate multiple pillars that deal damage on collision.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage
!Damage (Structures)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
!Angle
!I-frame(s)
|-
|-
|5
|5
|1st-7th pillars: 130 Final pillar: 500
|20 x 15 (10 x 15)
|5 Radius
|3x20 ahead
|50s(45s)
|1s
|~3 seconds
|4 directions
|Yes (4 seconds)
|}
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:EmeraOmegaDeleteBETA0001.png|201x201px|left|border|frameless]]
|
*Will be stunned for 1 second after skill is finished
* Beam goes over everything. (no worries of it getting sucked)
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
|}
<br />
<br />
<br />
----
[[File:SKILL SHOOT ALPHA BLAST.png|215x215px|left|border|frameless]]'''Alpha Blast(αブラスト) - ''Alt Skill #1'' '''
''Skill Description: Fires a beam forward.''
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|25s
|24.75s
|24.5s
|24.25s
|24s
|23.75s
|23.5s
|23.25s
|23s
|22.75s
|22.5s
|}
|}
i-frame(s)?: '''About 1 second'''
Triggers iframe on hit?: '''N/A'''
[[File:PapuruRequiemBETA.png|none|thumb|400x400px]]
'''Additional info:'''
* Where pillars appear is RNG. Last pillar will appear where you casted the skill initially.
* This skill gets revamped/changed in Rainbow Bombergirl.
[[File:SKILL SHOOT CERBERUS.png|thumb|359x359px]]
== '''Cerberus(ケルベロス) - ''Alt Skill #1''''' ==
Skill Description: Fire three arrows in forward directions. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage(Heal)
!Damage (Structures)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
!Angle
!I-frame(s)
|-
|3
|70 (35)
|7 ahead
|0.3s
|4 directions
|Yes (while shooting)
|}
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:EmeraAlphaBlastBETA0001.png|201x201px|left|border|frameless]]
|
*Can be obtained from Gacha (or Events)
* Can be used to I-frame a bomb explosion
* Beam goes over everything. (no worries of it getting sucked)
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
|}
<br />
<br />
<br />
----
[[File:SKILL SHOOT SIGMA THREAD.png|215x215px|left|border|frameless]]'''Sigma Thread(Σスレッド) - ''Alt Skill #2'''''
''Skill Description: Charges one big energy shot, then fires it to deal damage''
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|-
|4
|Cooldown
|50(30) per arrow(3)
|25s
|7-8 Ahead in 3 directions
|24.75s
|30s(27s)
|24.5s
|0.6s
|24.25s
|24s
|23.75s
|23.5s
|23.25s
|23s
|22.75s
|22.5s
|}
|}
Diagonal?: '''Yes'''
i-frame(s)?: '''While firing (about 0.6s)'''
Triggers iframe on hit?: '''No'''
[[File:PapuruCerberusBETA.png|none|thumb|463x463px]]
'''Additional info:'''
* Can be obtained from Gacha (or Events)
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make all 3 arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow pierces through all Minbos☠️
* Arrow will get Sucked if it heals an ally player/structure or damages an enemy player/structure
[[File:SKILL SHOOT ORTHRUS.png|thumb|359x359px]]
== '''Orthrus(オルトロス) - ''Alt Skill #2''''' ==
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage(Heal)
!Damage (Structures)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
!Angle
!I-frame(s)
|-
|-
|4
|4
|50(30) per arrow(2)
|60(30)
|"6" (abnormal arc)
|5.5 ahead + self
|12s(10.8s)
|can fire 0.3s after casting
|0.6s
|360
|None
|}
|}
Diagonal?: '''Yes'''
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:EmeraDeltaThreadBETA0001.png|201x201px|left|border|frameless]]
|
*Can be obtained from Gacha (or Events)


i-frame(s)?: '''While firing (about 0.6s)'''
* Press the skill button once to activate the charge, press the skill button again to fire
 
* Cooldown starts after the shot is fired.
Triggers iframe on hit?: '''No'''
* Energy shots can travel over (blocks/walls/allies/ally structures)
[[File:PapuruOrthrusBETA.png|none|thumb|400x400px]]
* The shot will get sucked if it damages an enemy player/minbo/structure
 
|}
 
<br />
'''Additional info:'''
<br />
 
<br />
* Can be obtained from Gacha (or Events)
== '''Strategy and Tactics'''==
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
[[File:Emera image.jpg|frameless]]
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow pierces through all Minbos☠️
* Arrow will get Sucked if it heals an ally player/structure or damages an enemy player/structure


== '''Tips & Tricks''' ==
'''''<big>Sirvienta verde con cuatro bolas!</big>'''''


* Always be careful before shooting arrows. About anything can and will suck up your arrows.... (arrows originate from around Papuru's back. so if you are hiding in a gate....)
* Emera is a rather basic shooter from the start. Her slow speed and long second skill often don't work in conjunction and the further she is from base, the worse off. She's best used turtling against enemy players.  
* Papuru's ability to slow down enemies with her arrows is her main selling point.
* Her first skill, Delta Thread, can chip down player's HP fast and it's difficult to dodge in close proximity. Because of the short range of Delta Thread, Emera wants to get max flame stat first, but be wary not to take extra speed or bomb drops because your team may need it.
* Around Team Level 2-5 consider healing up an ally with an arrow or two.
* Often shooters are tasked with getting to the middle of the map first. Emera is no exception to this and with sigma and delta thread, she can intercept the opponent offense's HP making it easier for your team's offense to breach the middle line and take the initial advantage. Afterwards its best to return to base or stay near the blocker.  
* while your own base will suck up arrows, The blocks around it do not 😉
* Delta thread is this character's best skill and there's little reason to switch skills once you acquire it. In niche circumstances Emera can use Omega Delete to help the offensive players destroy enemy gates but these circumstances are few and far between, and heavily dependent on the map (Cyberspace 4 for example). Alpha Blast is lesser used and its angles of firing are limited to 4 directions. If you have nothing else then this skill could be used but its not something you should rely on compared to Delta Thread.  
* If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50)


== '''Fun Facts''' ==
=='''Fun Facts'''==
Birthday: October 5th
Birthday: May 24th

Latest revision as of 16:21, 17 January 2024

Emera
Birthday May 24th
Type Shooter
V.A. Yōko Hikasa (日笠 陽子)

Emera(エメラ)[edit | edit source]

Emera is the green Robo-maid who shoots fireballs & lasers.

Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.

Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.

Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
6
5
4
3
2
1
Team Level Max HP
Lv Max HP
1 110
2 120
3 130
4 140
5 150
Character stats
Stat Min Max
Bombs 2 3
Fire 1 6
Speed 2 3

THE SKILLS[edit | edit source]

SKILL SHOOT DELTA THREAD.png

Delta Thread(Δスレッド) - Default Skill #1

Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 15s 14.85s 14.7s 14.55s 14.4s 14.25s 14.1s 13.95s 13.8s 13.65s 13.5s
Team lvl Damage (Structures) Range Cast time Angle I-frame(s)
1 30 x 3(15 x 3) 5.5 ahead + self can fire 0.3s after casting 360 None


=
  • Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
  • Cooldown starts after all 3 shots are fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure





SKILL SHOOT OMEGA DELETE.png

Omega Delete(Ωデリート) - Default Skill #2

Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 50s 49.5s 49s 48.5s 48s 47.5s 47s 46.5s 46s 45.5s 45s
Team lvl Damage (Structures) Range Cast time Angle I-frame(s)
5 20 x 15 (10 x 15) 3x20 ahead 1s 4 directions Yes (4 seconds)


EmeraOmegaDeleteBETA0001.png
  • Will be stunned for 1 second after skill is finished
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)





SKILL SHOOT ALPHA BLAST.png

Alpha Blast(αブラスト) - Alt Skill #1

Skill Description: Fires a beam forward.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 24.75s 24.5s 24.25s 24s 23.75s 23.5s 23.25s 23s 22.75s 22.5s
Team lvl Damage (Structures) Range Cast time Angle I-frame(s)
3 70 (35) 7 ahead 0.3s 4 directions Yes (while shooting)


EmeraAlphaBlastBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Can be used to I-frame a bomb explosion
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)





SKILL SHOOT SIGMA THREAD.png

Sigma Thread(Σスレッド) - Alt Skill #2

Skill Description: Charges one big energy shot, then fires it to deal damage

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 24.75s 24.5s 24.25s 24s 23.75s 23.5s 23.25s 23s 22.75s 22.5s
Team lvl Damage (Structures) Range Cast time Angle I-frame(s)
4 60(30) 5.5 ahead + self can fire 0.3s after casting 360 None


EmeraDeltaThreadBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Press the skill button once to activate the charge, press the skill button again to fire
  • Cooldown starts after the shot is fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure




Strategy and Tactics[edit | edit source]

Emera image.jpg

Sirvienta verde con cuatro bolas!

  • Emera is a rather basic shooter from the start. Her slow speed and long second skill often don't work in conjunction and the further she is from base, the worse off. She's best used turtling against enemy players.
  • Her first skill, Delta Thread, can chip down player's HP fast and it's difficult to dodge in close proximity. Because of the short range of Delta Thread, Emera wants to get max flame stat first, but be wary not to take extra speed or bomb drops because your team may need it.
  • Often shooters are tasked with getting to the middle of the map first. Emera is no exception to this and with sigma and delta thread, she can intercept the opponent offense's HP making it easier for your team's offense to breach the middle line and take the initial advantage. Afterwards its best to return to base or stay near the blocker.
  • Delta thread is this character's best skill and there's little reason to switch skills once you acquire it. In niche circumstances Emera can use Omega Delete to help the offensive players destroy enemy gates but these circumstances are few and far between, and heavily dependent on the map (Cyberspace 4 for example). Alpha Blast is lesser used and its angles of firing are limited to 4 directions. If you have nothing else then this skill could be used but its not something you should rely on compared to Delta Thread.
  • If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50)

Fun Facts[edit | edit source]

Birthday: May 24th