Olive: Difference between revisions
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m (After more play and doing Urushi (me) vs Olive I find these tips to not only be misleading but untrue.) |
(→Olive(オリーヴ): See https://p.eagate.573.jp/game/eacbg/bg/news/update/2/update240918.html for recent changes) |
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[[File:OliveSD.png|thumb|289x289px]] | [[File:OliveSD.png|thumb|289x289px| | ||
{| class="wikitable" style="width: 100%;" | |||
|+ | |||
! colspan="2" |Olive | |||
|- | |||
|Birthday | |||
|September 24th | |||
|- | |||
|Type | |||
|Shooter | |||
|- | |||
|V.A. | |||
|Akari Kitō (鬼頭 明里) | |||
|}]] | |||
='''Olive(オリーヴ)'''= | ='''Olive(オリーヴ)'''= | ||
Line 8: | Line 21: | ||
Gameplay-wise, Olive boasts high firepower with her shotgun and a homing missile. Her flamethrower is also a great area denial skill. | Gameplay-wise, Olive boasts high firepower with her shotgun and a homing missile. Her flamethrower is also a great area denial skill. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
| | |||
{| class="wikitable" | |||
|+Stat decrease priority | |||
! | ! | ||
! | ![[File:Icon bomb.png|center|frameless|25x25px]] | ||
! | ![[File:Icon fire.png|center|frameless|25x25px]] | ||
! | ![[File:Icon speed.png|center|frameless|25x25px]] | ||
! | |- | ||
!<big>6</big> | |||
| | |||
|<big>①</big> | |||
| | |||
|- | |||
!<big>5</big> | |||
| | |||
|<big>②</big> | |||
| | |||
|- | |||
!<big>4</big> | |||
| | |||
|<big>③</big> | |||
| | |||
|- | |||
!<big>3</big> | |||
|<big>⑤</big> | |||
|<big>④</big> | |||
|<big>⑦</big> | |||
|- | |||
!<big>2</big> | |||
| | |||
|<big>⑥</big> | |||
| | |||
|- | |||
!<big>1</big> | |||
| | |||
| | |||
| | |||
|} | |||
| | |||
{| class="wikitable" | |||
|+Team Level Max HP | |||
!Lv | |||
!Max HP | |||
|- | |- | ||
|1 | |1 | ||
|110 | |||
|- | |||
|2 | |2 | ||
| | |120 | ||
|- | |||
|3 | |||
|130 | |||
|- | |||
|4 | |||
|140 | |||
|- | |||
|5 | |||
|150 | |||
|} | |||
| | |||
{| class="wikitable" | |||
|+Character stats | |||
!Stat | |||
!Min | |||
!Max | |||
|- | |- | ||
| | |Bombs | ||
|2 | |||
|3 | |3 | ||
|- | |||
|Fire | |||
|1 | |||
|6 | |6 | ||
|- | |||
|Speed | |||
|2 | |||
|3 | |3 | ||
|} | |} | ||
[[File:SKILL SHOOT HOMING.png|thumb| | |} | ||
=='''THE SKILLS'''== | |||
[[File:SKILL SHOOT HOMING.png|thumb|215x215px|left|''Act Homing'']] | |||
'''Act Homing(アクトホーミング) - Default Skill #1'' ''' | |||
''Skill Description: Fires a missile that pursues the enemy.'' | |||
Skill Description: Fires a missile that pursues the enemy. | {| class="wikitable" | ||
!Rank | |||
!0 | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
|Cooldown | |||
|10s | |||
|9.9s | |||
|9.8s | |||
|9.7s | |||
|9.6s | |||
|9.5s | |||
|9.4s | |||
|9.3s | |||
|9.2s | |||
|9.1s | |||
|9s | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
!Team | !Team lvl | ||
!Damage | !Damage | ||
!Range | !Range | ||
!Cast time | !Cast time | ||
!Angle | |||
!I-frame(s) | |||
|- | |- | ||
|2 | |2 | ||
|50 | |50 | ||
|11? | |11? | ||
|~0.5s | |~0.5s | ||
|360 | |||
|No | |||
|} | |} | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
[[File:OliveActHomingBETA0002.png| | {| style="text-align:left;" | ||
|- style="vertical-align:top;" | |||
|[[File:OliveActHomingBETA0002.png|thumb|201x201px|left]] | |||
* The missile is able to pursue invisible RATS | | | ||
* The missile is able to pursue invisible RATS. | |||
* If there is no enemy player pursue, it'll just travel straight. | * If there is no enemy player pursue, it'll just travel straight. | ||
* The missile will have issues pursuing a target if its too close. | * The missile will have issues pursuing a target if its too close. | ||
* The missile acts like a autonomous summon. (so its less prone to getting lag shielded... unless their real location is to close to ya lol) | * The missile acts like a autonomous summon. (so its less prone to getting lag shielded... unless their real location is to close to ya lol) | ||
* | * Missile can travel over walls/blocks | ||
* | * Missile pierces through all minbos☠️ | ||
* | * Missile will get sucked if it damages an enemy player/structure | ||
|} | |||
<br /> | |||
<br /> | |||
<br /> | |||
---- | |||
[[File:SKILL SHOOT ACTFIRE.png|thumb|215x215px|left|''HANS GET ZE FLAMMENWERFER'']] | |||
'''Act Fire(アクトファイアー) - Default Skill #2'' ''' | |||
''Skill Description: Performs a continuous ranged attack in front of herself for a period of time.'' | |||
{| class="wikitable" | |||
!Rank | |||
Skill Description: Performs a continuous ranged attack in front of herself for a period of time. | !0 | ||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
|Cooldown | |||
|35s | |||
|34.65s | |||
|34.3s | |||
|33.95s | |||
|33.6s | |||
|33.25s | |||
|32.9s | |||
|32.55s | |||
|32.20s | |||
|31.85s | |||
|31.5s | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
!Team | !Team lvl | ||
!Damage | !Damage | ||
!Range | !Range | ||
!Cast time | !Cast time | ||
!Angle | |||
!I-frame(s) | |||
|- | |- | ||
|5 | |5 | ||
| | |24x12 tics | ||
|5 Ahead, 3.5 Radius | |5 Ahead, 3.5 Radius | ||
|~1.4s | |~1.4s | ||
|360 | |||
|Yes, for the Full Duration | |||
|} | |} | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
{| style="text-align:left;" | |||
|- style="vertical-align:top;" | |||
|[[File:OliveActFireBETA0001.png|thumb|201x201px|left]] | |||
| | |||
* <s>Good for killing about everything</s> | * <s>Good for killing about everything</s> | ||
* The flamethrower goes over everything. (no worries of it getting sucked) | * The flamethrower goes over everything. (no worries of it getting sucked) | ||
* If shot centered on your own base, it'll hit almost everything in the base. There will be tiny safe spots near the outer corners though.... | * If shot centered on your own base, it'll hit almost everything in the base. There will be tiny safe spots near the outer corners though.... | ||
* Whole thing is an iframe. You can dodge a whole train if you time it correctly 🚄. | * Whole thing is an iframe. You can dodge a whole train if you time it correctly 🚄. | ||
|} | |||
<br /> | |||
<br /> | |||
<br /> | |||
---- | |||
[[File:SKILL SHOOT ACTSPREAD.png|left|thumb|214x214px|''Act Spread'']] | |||
'''Act Spread(アクトスプレッド) - Alt Skill #1'' ''' | |||
''Skill Description: Performs a forward cone-shaped attack. The damage dealt is greater at close range.'' | |||
{| class="wikitable" | |||
!Rank | |||
Skill Description: Performs a forward cone-shaped attack. The damage dealt is greater at close range. | !0 | ||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
|Cooldown | |||
|20s | |||
|19.8s | |||
|19.6s | |||
|19.4s | |||
|19.2s | |||
|19s | |||
|18.8s | |||
|18.6s | |||
|18.4s | |||
|18.2s | |||
|18s | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
!Team Lvl | !Team Lvl | ||
!Damage: Close(Far) | !Damage: Close(Far) | ||
!Range: Close(Far) | !Range: Close(Far) | ||
!Cast time | !Cast time | ||
!Angle | |||
!I-frame(s) | |||
|- | |- | ||
|4 | |4 | ||
| | |90(60) | ||
|3(6) | |3(6) | ||
|~0.75s | |~0.75s | ||
|360 | |||
|No | |||
|} | |} | ||
<br /> | |||
<br /> | |||
{| style="text-align:left;" | |||
|- style="vertical-align:top;" | |||
|[[File:OliveActSpreadBETA0001.png|thumb|201x201px|left]] | |||
[[File:OliveActSpreadBETA0001.png| | | | ||
* Can be obtained from Gacha (or Events) | * Can be obtained from Gacha (or Events) | ||
* Can hit multiple enemies. | * Can hit multiple enemies. | ||
Line 120: | Line 291: | ||
* Attack range is telegraphed to enemy players after pressing the skill button. | * Attack range is telegraphed to enemy players after pressing the skill button. | ||
* Skill gets buffed in Bombergirl Rainbow | * Skill gets buffed in Bombergirl Rainbow | ||
|} | |||
<br /> | |||
<br /> | |||
<br /> | |||
=='''Strategy and Tactics'''== | |||
==''' | * TBD | ||
Latest revision as of 04:00, 19 September 2024
Olive(オリーヴ)[edit | edit source]
Olive is the pink tipped blonde with the sussy green pants.
Her bio says "cleaner", but I don't think she's a janitor...
Gameplay-wise, Olive boasts high firepower with her shotgun and a homing missile. Her flamethrower is also a great area denial skill.
|
|
|
THE SKILLS[edit | edit source]
Act Homing(アクトホーミング) - Default Skill #1
Skill Description: Fires a missile that pursues the enemy.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10s | 9.9s | 9.8s | 9.7s | 9.6s | 9.5s | 9.4s | 9.3s | 9.2s | 9.1s | 9s |
Team lvl | Damage | Range | Cast time | Angle | I-frame(s) |
---|---|---|---|---|---|
2 | 50 | 11? | ~0.5s | 360 | No |
|
Act Fire(アクトファイアー) - Default Skill #2
Skill Description: Performs a continuous ranged attack in front of herself for a period of time.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 35s | 34.65s | 34.3s | 33.95s | 33.6s | 33.25s | 32.9s | 32.55s | 32.20s | 31.85s | 31.5s |
Team lvl | Damage | Range | Cast time | Angle | I-frame(s) |
---|---|---|---|---|---|
5 | 24x12 tics | 5 Ahead, 3.5 Radius | ~1.4s | 360 | Yes, for the Full Duration |
|
Act Spread(アクトスプレッド) - Alt Skill #1
Skill Description: Performs a forward cone-shaped attack. The damage dealt is greater at close range.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 20s | 19.8s | 19.6s | 19.4s | 19.2s | 19s | 18.8s | 18.6s | 18.4s | 18.2s | 18s |
Team Lvl | Damage: Close(Far) | Range: Close(Far) | Cast time | Angle | I-frame(s) |
---|---|---|---|---|---|
4 | 90(60) | 3(6) | ~0.75s | 360 | No |
|
Strategy and Tactics[edit | edit source]
- TBD