Kuro: Difference between revisions
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I-frame(s)?: '''No''' | I-frame(s)?: '''No''' | ||
Triggers I-frame on | Triggers I-frame on Hit?: '''Yes, if an enemy is struck by the first blast, the second blast will not damage them''' | ||
[[File:KuroPileBunkerBombBETA0001.png|none|thumb|400x400px]] | [[File:KuroPileBunkerBombBETA0001.png|none|thumb|400x400px]] | ||
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I-frame(s)?: '''Yes, for the cast duration''' | I-frame(s)?: '''Yes, for the cast duration''' | ||
Triggers I-frame on | Triggers I-frame on Hit?: '''No''' | ||
[[File:KuroGiganticBombBETA0001.png|none|thumb|400x400px]] | [[File:KuroGiganticBombBETA0001.png|none|thumb|400x400px]] | ||
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I-frame(s)?: '''No''' | I-frame(s)?: '''No''' | ||
Triggers I-frame on | Triggers I-frame on Hit?: '''No''' | ||
[[File:KuroKickBETA0001.png|none|thumb|550x550px]] | [[File:KuroKickBETA0001.png|none|thumb|550x550px]] | ||
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I-frame(s)?: '''No''' | |||
Triggers | Triggers I-frame on Hit?: '''No''' | ||
Revision as of 20:13, 28 January 2023
Kuro(クロ)
Based on the Black Bomber.
Kuro is a girl with a massive appetite, loves to eat and finds Shiro very cute.
Gameplay-wise, she is focused on demolition of structures.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 120 |
Max | 5 | 5 | 5 | 180 |
Pile Bunker Bomb(パイルバンカーボム) - Default Skill #1
Skill Description: Place a bomb that explodes twice.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
2 | 100(50)x2 | Stat Dependent | 15s(13.5s) | Twice |
I-frame(s)?: No
Triggers I-frame on Hit?: Yes, if an enemy is struck by the first blast, the second blast will not damage them
Additional info:
- Not a good skill for digging. When used to destroy blocks, the subsequent blast will destroy any power-ups those blocks held.
- Will still strike structures twice with it's blast.
- Can only hit enemies once.
Gigantic Bomb(ギガンティックボム) - Default Skill #2
Skill Description: Place a very dangerous bomb that deals massive damage in a small area.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
5 | 500(500) | 3x3 | 50s(45s) | Once |
I-frame(s)?: Yes, for the cast duration
Triggers I-frame on Hit?: No
Additional info:
- A small concentrated big burst of damage, the highest single skill nuke in the game.
- This bomb can be primed for instant detonation.
- Due to the bomb having a small AoE, you need to be right up to your desired target, setting up bombs leading up to your intended target is a good way to protect yourself for when the I-frames end.
- This bomb can be moved with certain skills, such as "Kuro Kick", and Shiro's "Soaring Bomb!"
Kuro Kick(クロキック) - Alt Skill #1
Skill Description: Kick a bomb straight forward, breaking soft blocks that are in the way.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
4 | 0(0) | Up to 5 Ahead | 10s(9s) | None |
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events).
- This skill requires a bomb already be present infront of you to be used.
- Either a friendly or enemy bomb can be utilized for this skill.
- The kicked bomb can be stopped prematurely if another bomb, a hard block, a structure or a player stands in its path.
- Big bombs (Shiro's, Kuro's, Gray's and Shiron's ults) can be kicked.
Kuro Endurance(クロがまん) - Alt Skill #2
Skill Description: Damage taken is reduced for a fixed period of time.
Team Lvl | Damage Reduction | Duration | Cooldown(R10) | Cast Time |
---|---|---|---|---|
4 | 50% | 7 Seconds | 27s(24.3s) | 1.1s |
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events).
- A blue flaming aura will indicate the skill is active.
- Note that the damage received during the activation motion is not halved.
- Shiori's tree buff will overwrite this skill.
Tips & Tricks
- Kuro lacks any form of penetration by default, Kuro Kick is a must pull if you intend to play her. Kuro kick enables to her to play more in-line with her other bomber peers.
- Kuro Kick is a good defensive and offensive tool, however it has many things that can stop its skill activation, a wary opponent will make sure to leave little room for Kuro to use her kick.
- Kuro's Gigantic Bomb has a very high cd, keep an eye on the clock, if when you last used the skill there is around 45-50 seconds remaining, you are not likely to get another use from the skill. In this instance it is better to swap into one of her two other skills, bunker bomb or Kuro endurance.
Fun Facts
Birthday: September 6th