Emera/Overview: Difference between revisions
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[[File:EmeraSD2.png|thumb|289x289px]] | [[File:EmeraSD2.png|thumb|289x289px| | ||
{| class="wikitable" style="width: 100%;" | |||
|+ | |||
! colspan="2" |Papuru | |||
|- | |||
|Birthday | |||
|October 5th | |||
|- | |||
|Type | |||
|Shooter | |||
|- | |||
| V.A. | |||
|Akane Fujita (藤田 茜) | |||
|}]] | |||
= '''Emera(エメラ)''' = | ='''Emera(エメラ)'''= | ||
Emera is the green Robo-maid who shoots fireballs & lasers. | Emera is the green Robo-maid who shoots fireballs & lasers. | ||
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|1 | |1 | ||
|2 | |2 | ||
|110 | |110 | ||
|- | |- | ||
|Max | |Max | ||
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[[File:SKILL SHOOT DELTA THREAD.png|thumb|359x359px]] | [[File:SKILL SHOOT DELTA THREAD.png|thumb|359x359px]] | ||
== '''Delta Thread(Δスレッド) - ''Default Skill #1''''' == | == '''Delta Thread(Δスレッド) - ''Default Skill #1'''''== | ||
Skill Description: Charges three energy shots, then fires them one-by-one to deal damage. | Skill Description: Charges three energy shots, then fires them one-by-one to deal damage. | ||
{| class="wikitable" | {| class="wikitable" | ||
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'''Additional info:''' | '''Additional info:''' | ||
* Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times) | *Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times) | ||
* Cooldown starts after all 3 shots are fired. | *Cooldown starts after all 3 shots are fired. | ||
* Energy shots can travel over (blocks/walls/allies/ally structures) | *Energy shots can travel over (blocks/walls/allies/ally structures) | ||
* The shot will get sucked if it damages an enemy player/minbo/structure | *The shot will get sucked if it damages an enemy player/minbo/structure | ||
[[File:SKILL SHOOT OMEGA DELETE.png|thumb|359x359px]] | [[File:SKILL SHOOT OMEGA DELETE.png|thumb|359x359px]] | ||
== '''Omega Delete(Ωデリート) - ''Default Skill #2''''' == | =='''Omega Delete(Ωデリート) - ''Default Skill #2'''''== | ||
Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock. | Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock. | ||
{| class="wikitable" | {| class="wikitable" | ||
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'''Additional info:''' | '''Additional info:''' | ||
* Will be stunned for 1 second after skill is finished | *Will be stunned for 1 second after skill is finished | ||
* Beam goes over everything. (no worries of it getting sucked) | *Beam goes over everything. (no worries of it getting sucked) | ||
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed) | *Beam Penetrates. (All enemies/structures in the path of the beam gets harmed) | ||
[[File:SKILL SHOOT ALPHA BLAST.png|thumb|359x359px]] | [[File:SKILL SHOOT ALPHA BLAST.png|thumb|359x359px]] | ||
== '''Alpha Blast(αブラスト) - ''Alt Skill #1''''' == | =='''Alpha Blast(αブラスト) - ''Alt Skill #1'''''== | ||
Skill Description: Fires a beam forward. | Skill Description: Fires a beam forward. | ||
{| class="wikitable" | {| class="wikitable" | ||
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!Damage | !Damage | ||
!Range | !Range | ||
!Cooldown(R10) | ! Cooldown(R10) | ||
!Cast time | !Cast time | ||
|- | |- | ||
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* Can be obtained from Gacha (or Events) | * Can be obtained from Gacha (or Events) | ||
* Can be used to I-frame a bomb explosion | *Can be used to I-frame a bomb explosion | ||
* Beam goes over everything. (no worries of it getting sucked) | *Beam goes over everything. (no worries of it getting sucked) | ||
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed) | *Beam Penetrates. (All enemies/structures in the path of the beam gets harmed) | ||
[[File:SKILL SHOOT SIGMA THREAD.png|thumb|359x359px]] | [[File:SKILL SHOOT SIGMA THREAD.png|thumb|359x359px]] | ||
== '''Sigma Thread(Σスレッド) - ''Alt Skill #2''''' == | =='''Sigma Thread(Σスレッド) - ''Alt Skill #2'''''== | ||
Skill Description: Charges one big energy shot, then fires it to deal damage. | Skill Description: Charges one big energy shot, then fires it to deal damage. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Team Lvl | ! Team Lvl | ||
!Damage | !Damage | ||
!Range | !Range | ||
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!Cast time | !Cast time | ||
|- | |- | ||
|4 | | 4 | ||
|60 (half on facility) | |60 (half on facility) | ||
|5.5 Ahead + self | |5.5 Ahead + self | ||
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'''Additional info:''' | '''Additional info:''' | ||
* Can be obtained from Gacha (or Events) | *Can be obtained from Gacha (or Events) | ||
* Press the skill button once to activate the charge, press the skill button again to fire | * Press the skill button once to activate the charge, press the skill button again to fire | ||
* Cooldown starts after the shot is fired. | * Cooldown starts after the shot is fired. | ||
* Energy shots can travel over (blocks/walls/allies/ally structures) | *Energy shots can travel over (blocks/walls/allies/ally structures) | ||
* The shot will get sucked if it damages an enemy player/minbo/structure | *The shot will get sucked if it damages an enemy player/minbo/structure | ||
== '''Tips & Tricks''' == | == '''Tips & Tricks'''== | ||
* If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50) | *If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50) | ||
* On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps) | * On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps) | ||
== '''Fun Facts''' == | =='''Fun Facts'''== | ||
Birthday: May 24th | Birthday: May 24th |
Revision as of 02:37, 16 February 2023
Emera(エメラ)
Emera is the green Robo-maid who shoots fireballs & lasers.
Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.
Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 110 |
Max | 3 | 6 | 3 | 150 |
Delta Thread(Δスレッド) - Default Skill #1
Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
1 | 30 x 3 (half on facility) | 5.5 Ahead + self | 15s(13.5s) | can fire 0.3s after casting |
Diagonal?: Yes
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
- Cooldown starts after all 3 shots are fired.
- Energy shots can travel over (blocks/walls/allies/ally structures)
- The shot will get sucked if it damages an enemy player/minbo/structure
Omega Delete(Ωデリート) - Default Skill #2
Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
5 | 20x15 (half on facility) | 3x20 ahead | 60s(54s) | 1s |
Diagonal?: No
I-frame(s)?: 4 seconds
Triggers I-frame on Hit?: No
Additional info:
- Will be stunned for 1 second after skill is finished
- Beam goes over everything. (no worries of it getting sucked)
- Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Alpha Blast(αブラスト) - Alt Skill #1
Skill Description: Fires a beam forward.
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
3 | 70 (half on facility) | 7 Ahead | 25s(22.5s) | 0.3s |
Diagonal?: No
I-frames?: Yes, while shooting
Triggers I-frame on Hit?: Yes
Additional info:
- Can be obtained from Gacha (or Events)
- Can be used to I-frame a bomb explosion
- Beam goes over everything. (no worries of it getting sucked)
- Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Sigma Thread(Σスレッド) - Alt Skill #2
Skill Description: Charges one big energy shot, then fires it to deal damage.
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
4 | 60 (half on facility) | 5.5 Ahead + self | 25s(22.5s) | can fire 0.3s after casting |
Diagonal?: Yes
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events)
- Press the skill button once to activate the charge, press the skill button again to fire
- Cooldown starts after the shot is fired.
- Energy shots can travel over (blocks/walls/allies/ally structures)
- The shot will get sucked if it damages an enemy player/minbo/structure
Tips & Tricks
- If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50)
- On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps)
Fun Facts
Birthday: May 24th