Emera/Overview: Difference between revisions

From BomberGirls
Jump to navigation Jump to search
m (self)
No edit summary
Line 47: Line 47:
{| class="wikitable"
{| class="wikitable"
!Rank
!Rank
!0
!1
!1
!2
!2
Line 60: Line 61:
|Cooldown
|Cooldown
|15s
|15s
|
|14.85s
|
|14.7s
|
|14.55s
|
|14.4s
|
|14.25s
|
|14.1s
|
|13.95s
|
|13.8s
|13.65s
|13.5s
|13.5s
|}
|}
Line 112: Line 114:
{| class="wikitable"
{| class="wikitable"
!Rank
!Rank
!0
!1
!1
!2
!2
Line 125: Line 128:
|Cooldown
|Cooldown
|50s
|50s
|
|49.5s
|
|49s
|
|48.5s
|
|48s
|
|47.5s
|
|47s
|
|46.5s
|
|46s
|45.5s
|45s
|45s
|}
|}
Line 175: Line 179:
{| class="wikitable"
{| class="wikitable"
!Rank
!Rank
!0
!1
!1
!2
!2
Line 188: Line 193:
|Cooldown
|Cooldown
|25s
|25s
|
|24.75s
|
|24.5s
|
|24.25s
|
|24s
|
|23.75s
|
|23.5s
|
|23.25s
|
|23s
|22.75s
|22.5s
|22.5s
|}
|}
Line 238: Line 244:
{| class="wikitable"
{| class="wikitable"
!Rank
!Rank
!0
!1
!1
!2
!2
Line 251: Line 258:
|Cooldown
|Cooldown
|25s
|25s
|
|24.75s
|
|24.5s
|
|24.25s
|
|24s
|
|23.75s
|
|23.5s
|
|23.25s
|
|23s
|22.75s
|22.5s
|22.5s
|}
|}

Revision as of 08:15, 17 April 2023

Emera
Birthday May 24th
Type Shooter
V.A. Yōko Hikasa (日笠 陽子)

Emera(エメラ)

Emera is the green Robo-maid who shoots fireballs & lasers.

Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.

Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.

Stats
Bomb Fire Speed Health
Min 2 1 2 110
Max 3 6 3 150

THE SKILLS

SKILL SHOOT DELTA THREAD.png

Delta Thread(Δスレッド) - Default Skill #1

Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 15s 14.85s 14.7s 14.55s 14.4s 14.25s 14.1s 13.95s 13.8s 13.65s 13.5s
Team lvl Damage Range Cast time Angle I-frame(s)
1 30 x 3

(half on facility)

5.5 ahead

+ self

can fire 0.3s

after casting

360 None


=
  • Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
  • Cooldown starts after all 3 shots are fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure
Edit/Revisions
Page revised by Meowmaster on 4/14/2023





SKILL SHOOT OMEGA DELETE.png

Omega Delete(Ωデリート) - Default Skill #2

Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 50s 49.5s 49s 48.5s 48s 47.5s 47s 46.5s 46s 45.5s 45s
Team lvl Damage Range Cast time Angle I-frame(s)
5 20x15

(half on facility)

3x20

ahead

1s 4 directions 4 seconds


EmeraOmegaDeleteBETA0001.png
  • Will be stunned for 1 second after skill is finished
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Edit/Revisions
Page revised by Meowmaster on 4/14/2023





SKILL SHOOT ALPHA BLAST.png

Alpha Blast(αブラスト) - Alt Skill #1

Skill Description: Fires a beam forward.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 24.75s 24.5s 24.25s 24s 23.75s 23.5s 23.25s 23s 22.75s 22.5s
Team lvl Damage Range Cast time Angle I-frame(s)
3 70

(half on facility)

7 ahead 0.3s 4 directions Yes, while shooting


EmeraAlphaBlastBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Can be used to I-frame a bomb explosion
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Edit/Revisions
Page revised by Meowmaster on 4/14/2023





SKILL SHOOT SIGMA THREAD.png

Sigma Thread(Σスレッド) - Alt Skill #2

Skill Description: Charges one big energy shot, then fires it to deal damage

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 24.75s 24.5s 24.25s 24s 23.75s 23.5s 23.25s 23s 22.75s 22.5s
Team lvl Damage Range Cast time Angle I-frame(s)
4 60

(half on facility)

5.5 ahead

+ self

can fire 0.3s

after casting

360 None


EmeraDeltaThreadBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Press the skill button once to activate the charge, press the skill button again to fire
  • Cooldown starts after the shot is fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure
Edit/Revisions
Page revised by Meowmaster on 4/14/2023




Tips & Tricks

  • If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50)
  • On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps)

Fun Facts

Birthday: May 24th