Shiro/Overview: Difference between revisions
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Gameplay-wise, she is an all rounder with dependable and straight forward skills. | Gameplay-wise, she is an all rounder with dependable and straight forward skills. | ||
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! | !Character Stats | ||
! | !Min | ||
!Max | |||
! | |||
|- | |- | ||
| | |Max HP | ||
|Lv1: | |||
|Lv5: | |||
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| Bombs | |||
|2 | |2 | ||
|5 | |||
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|Fire | |||
|1 | |1 | ||
|5 | |||
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|Speed | |||
|2 | |2 | ||
|5 | |5 | ||
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Revision as of 13:36, 18 April 2023
Shiro(シロ)
The main character and based on White Bomber.
Shiro is very dumb but she does her best.
Gameplay-wise, she is an all rounder with dependable and straight forward skills.
Character Stats | Min | Max |
---|---|---|
Max HP | Lv1: | Lv5: |
Bombs | 2 | 5 |
Fire | 1 | 5 |
Speed | 2 | 5 |
THE SKILLS
Screw Bomb!(スクリューボム!) - Default Skill #1
"Press this skill to become a master digger!"
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10s | 9.9s | 9.8s | 9.7s | 9.6s | 9.5s | 9.4s | 9.3s | 9.2s | 9.1s | 9s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
---|---|---|---|---|---|---|
2 | 100(100) | State dependant | 10s | 4 directions | No | Mutliple |
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Page revised by NukiNuki on 4/16/2023 |
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Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2
"Everyone knows it's coming, but they just don't know when."
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 38s | 37.62s | 37.24s | 36.86s | 36.48s | 36.1s | 35.72s | 35.34s | 34.96s | 34.58s | 34.2s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
---|---|---|---|---|---|---|
5 | 200(200) | 7x7 | 38s | Everywhere | Yes | Once |
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Page revised by NukiNuki on 4/16/2023 |
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Soaring Bomb!(飛んでけボム!) - Alt Skill #1
"Fuck it. We ball."
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 7s | 6.93s | 6.86s | 6.79s | 6.72s | 6.65s | 6.58s | 6.51s | 6.44s | 6.37s | 6.3s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
---|---|---|---|---|---|---|
4 | 0 | 2 ahead | 7s | 4 directions | No | 0 |
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Page revised by NukiNuki on 4/16/2023 |
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Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2
"Wait a second... this isn't a bomb..."
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10s | 9.9s | 9.8s | 9.7s | 9.6s | 9.5s | 9.4s | 9.3s | 9.2s | 9.1s | 9s |
Team lvl | Damage (Far) | Range | Cooldown | I-frame(s) |
---|---|---|---|---|
4 | 0 | None | 10s | No |
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Page revised by NukiNuki on 4/16/2023 |
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Strategy and Tactics
- Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
- It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.
Fun Facts
Birthday: April 6th