Emera/Overview: Difference between revisions

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(Created page with "thumb|290x290px = '''Papuru''' = Papuru is the fallen angel in purple stripes. (Her partner's name is Seija「セイジャ」。) She will endlessly consume desserts if given the opportunity.<s>(Don't call her fat, else you'll probably die.)</s> As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players. {| class="wikitable" |+Stats ! !Bomb !Fire !Speed !Health |- |Min |2 |1...")
 
(1st release)
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[[File:PapuruSD.png|thumb|290x290px]]
[[File:EmeraSD.png|thumb|360x360px]]


= '''Papuru''' =
= '''Emera(エメラ)''' =
Papuru is the fallen angel in purple stripes. (Her partner's name is Seija「セイジャ」。)
Emera is the green Robo-maid who shoots fireballs & lasers.


She will endlessly consume desserts if given the opportunity.<s>(Don't call her fat, else you'll probably die.)</s>
Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.


As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players.
Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.
{| class="wikitable"
{| class="wikitable"
|+Stats
|+Stats
Line 27: Line 27:
|150
|150
|}
|}
[[File:SKILL SHOOT JUDGEMENT.png|thumb|359x359px]]
[[File:SKILL SHOOT DELTA THREAD.png|thumb|359x359px]]


== '''Judgement(ジャッジメント) - ''Default Skill #1''''' ==
== '''Delta Thread(Δスレッド) - ''Default Skill #1''''' ==
Skill Description: Fire an arrow. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.
{| class="wikitable"
{| class="wikitable"
!Team Lvl.
!Team Lvl
!Damage(Heal)
!Damage
!Range
!Range
!Cooldown(R10)
!Cooldown(R10)
!Cast time
!Cast time
|-
|-
|3
|1
|65(40)
|30 x 3 (half on facility)
|8 Ahead
|5.5 Ahead + self
|12s(10.8s)
|15s(13.5s)
|immediate
|can fire 0.3s after casting
|}
|}
Diagonal?: '''Yes'''
Diagonal?: '''Yes'''
Line 54: Line 54:
'''Additional info:'''
'''Additional info:'''


* Arrows have about 0.6s air time(assuming it hits nothing)
* Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Cooldown starts after all 3 shots are fired.
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Energy shots can travel over (blocks/walls/allies/ally structures)
* Arrow can travel over walls/blocks
* The shot will get sucked if it damages an enemy player/minbo/structure
* Arrow pierces through all Minbos☠️
* Arrow will get Sucked if it heals an ally player/structure or damages an enemy player/structure


[[File:SKILL SHOOT REQUIEM.png|thumb|359x359px]]
[[File:SKILL SHOOT OMEGA DELETE.png|thumb|359x359px]]


== '''Requiem(レクイエム) - ''Default Skill #2'' [Konaste Ver.]''' ==
== '''Omega Delete(Ωデリート) - ''Default Skill #2'' [Konaste Ver.]''' ==
Skill Description: Generate multiple pillars that deal damage on collision.
Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team Lvl
Line 73: Line 71:
|-
|-
|5
|5
|1st-7th pillars: 130 Final pillar: 500
|20x15 (half on facility)
|5 Radius
|3x20 ahead
|50s(45s)
|60s(54s)
|~3 seconds
|1s
|}
|}
i-frame(s)?: '''About 1 second'''
Diagonal?: '''No'''


Triggers iframe on hit?: '''N/A'''
i-frame(s)?: '''4 seconds'''
[[File:PapuruRequiemBETA.png|none|thumb|400x400px]]
 
Triggers iframe on hit?: '''No'''[[File:PapuruRequiemBETA.png|none|thumb|400x400px]]




'''Additional info:'''
'''Additional info:'''


* Where pillars appear is RNG. Last pillar will appear where you casted the skill initially.
* Will be stunned for 1 second after skill is finished
* This skill gets revamped/changed in Rainbow Bombergirl.
* Beam goes over everything. (no worries of it getting sucked)
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)


[[File:SKILL SHOOT CERBERUS.png|thumb|359x359px]]
[[File:SKILL SHOOT ALPHA BLAST.png|thumb|359x359px]]


== '''Cerberus(ケルベロス) - ''Alt Skill #1''''' ==
== '''Alpha Blast(αブラスト) - ''Alt Skill #1''''' ==
Skill Description: Fire three arrows in forward directions. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Skill Description: Fires a beam forward.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team Lvl
!Damage(Heal)
!Damage
!Range
!Range
!Cooldown(R10)
!Cooldown(R10)
!Cast time
!Cast time
|-
|-
|4
|3
|50(30) per arrow(3)
|70 (half on facility)
|7-8 Ahead in 3 directions
|7 Ahead
|30s(27s)
|25s(22.5s)
|0.6s
|0.3s
|}
|}
Diagonal?: '''Yes'''
Diagonal?: '''No'''


i-frame(s)?: '''While firing (about 0.6s)'''
i-frames?: '''Yes, while shooting'''


Triggers iframe on hit?: '''No'''
Triggers iframe on hit?: '''Yes'''[[File:PapuruCerberusBETA.png|none|thumb|463x463px]]
[[File:PapuruCerberusBETA.png|none|thumb|463x463px]]




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* Can be obtained from Gacha (or Events)
* Can be obtained from Gacha (or Events)
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make all 3 arrows hit the same target.
* Can be used to iframe a bomb explosion
* Arrows have about 0.6s air time(assuming it hits nothing)
* Beam goes over everything. (no worries of it getting sucked)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow pierces through all Minbos☠️
* Arrow will get Sucked if it heals an ally player/structure or damages an enemy player/structure


[[File:SKILL SHOOT ORTHRUS.png|thumb|359x359px]]
[[File:SKILL SHOOT SIGMA THREAD.png|thumb|359x359px]]


== '''Orthrus(オルトロス) - ''Alt Skill #2''''' ==
== '''Sigma Thread(Σスレッド) - ''Alt Skill #2''''' ==
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Skill Description: Charges one big energy shot, then fires it to deal damage.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team Lvl
!Damage(Heal)
!Damage
!Range
!Range
!Cooldown(R10)
!Cooldown(R10)
Line 137: Line 132:
|-
|-
|4
|4
|50(30) per arrow(2)
|60 (half on facility)
|"6" (abnormal arc)
|5.5 Ahead + self
|12s(10.8s)
|25s(22.5s)
|0.6s
|can fire 0.3s after casting
|}
|}
Diagonal?: '''Yes'''
Diagonal?: '''Yes'''


i-frame(s)?: '''While firing (about 0.6s)'''
i-frame(s)?: '''No'''


Triggers iframe on hit?: '''No'''
Triggers iframe on hit?: '''No'''
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* Can be obtained from Gacha (or Events)
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* Press the skill button once to activate the charge, press the skill button again to fire
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Cooldown starts after the shot is fired.
* Arrows have about 0.6s air time(assuming it hits nothing)
* Energy shots can travel over (blocks/walls/allies/ally structures)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* The shot will get sucked if it damages an enemy player/minbo/structure
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow pierces through all Minbos☠️
* Arrow will get Sucked if it heals an ally player/structure or damages an enemy player/structure


== '''Tips & Tricks''' ==
== '''Tips & Tricks''' ==


* Always be careful before shooting arrows. About anything can and will suck up your arrows.... (arrows originate from around Papuru's back. so if you are hiding in a gate....)
* If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. (They won't be able to damage boost through a bomb)
* Papuru's ability to slow down enemies with her arrows is her main selling point.
* On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps)
* Around Team Level 2-5 consider healing up an ally with an arrow or two.
* while your own base will suck up arrows, The blocks around it do not 😉


== '''Fun Facts''' ==
== '''Fun Facts''' ==
Birthday: October 5th
Birthday: May 24th

Revision as of 23:14, 19 September 2022

EmeraSD.png

Emera(エメラ)

Emera is the green Robo-maid who shoots fireballs & lasers.

Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.

Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.

Stats
Bomb Fire Speed Health
Min 2 1 2 110
Max 3 6 3 150
SKILL SHOOT DELTA THREAD.png

Delta Thread(Δスレッド) - Default Skill #1

Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.

Team Lvl Damage Range Cooldown(R10) Cast time
1 30 x 3 (half on facility) 5.5 Ahead + self 15s(13.5s) can fire 0.3s after casting

Diagonal?: Yes

i-frame(s)?: No

Triggers iframe on hit?: No

PapuruJudgementBETA.png


Additional info:

  • Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
  • Cooldown starts after all 3 shots are fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure
SKILL SHOOT OMEGA DELETE.png

Omega Delete(Ωデリート) - Default Skill #2 [Konaste Ver.]

Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.

Team Lvl Damage Range Cooldown(R10) Cast time
5 20x15 (half on facility) 3x20 ahead 60s(54s) 1s

Diagonal?: No

i-frame(s)?: 4 seconds

Triggers iframe on hit?: No

PapuruRequiemBETA.png


Additional info:

  • Will be stunned for 1 second after skill is finished
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
SKILL SHOOT ALPHA BLAST.png

Alpha Blast(αブラスト) - Alt Skill #1

Skill Description: Fires a beam forward.

Team Lvl Damage Range Cooldown(R10) Cast time
3 70 (half on facility) 7 Ahead 25s(22.5s) 0.3s

Diagonal?: No

i-frames?: Yes, while shooting

Triggers iframe on hit?: Yes

PapuruCerberusBETA.png


Additional info:

  • Can be obtained from Gacha (or Events)
  • Can be used to iframe a bomb explosion
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
SKILL SHOOT SIGMA THREAD.png

Sigma Thread(Σスレッド) - Alt Skill #2

Skill Description: Charges one big energy shot, then fires it to deal damage.

Team Lvl Damage Range Cooldown(R10) Cast time
4 60 (half on facility) 5.5 Ahead + self 25s(22.5s) can fire 0.3s after casting

Diagonal?: Yes

i-frame(s)?: No

Triggers iframe on hit?: No

PapuruOrthrusBETA.png


Additional info:

  • Can be obtained from Gacha (or Events)
  • Press the skill button once to activate the charge, press the skill button again to fire
  • Cooldown starts after the shot is fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure

Tips & Tricks

  • If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. (They won't be able to damage boost through a bomb)
  • On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps)

Fun Facts

Birthday: May 24th