Tsugaru: Difference between revisions
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|<big>③</big> | |<big>③</big> | ||
| | |<big>⑤</big> | ||
|- | |- | ||
!<big>3</big> | !<big>3</big> | ||
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|Cooldown | |Cooldown | ||
|12s | |12s | ||
| | |11.88 | ||
| | |11.76 | ||
| | |11.64 | ||
| | |11.52 | ||
| | |11.4 | ||
| | |11.28 | ||
| | |11.16 | ||
| | |11.04 | ||
| | |10.92 | ||
|10.8s | |10.8s | ||
|} | |} | ||
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|- | |- | ||
|2 | |2 | ||
| | |90 (45) | ||
| | |1x12 in front | ||
|12s | |12s | ||
|~0.4s | |~0.4s | ||
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|- | |- | ||
|[[File:Tsugaru eml 15.png|frameless]]Aqua Castle 3 | |[[File:Tsugaru eml 15.png|frameless]]Aqua Castle 3 | ||
|- | |||
|Aqua Castle 5 | |||
Strongly not recommended to use EML | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:600px;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:600px;" | ||
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<small>Not a recommended snipe to take as it puts burden on Tsugaru's blocker. The EML is better used to ward off the enemy offensive arriving from the left, then use Apple Stun Cider or Holy Night Mass.</small> | <small>Not a recommended snipe to take as it puts burden on Tsugaru's blocker. The EML is better used to ward off the enemy offensive arriving from the left, then use Apple Stun Cider or Holy Night Mass.</small> | ||
|- | |- | ||
|[[File:Tsugaru eml5.png|frameless]]Kakakuri 3 | |[[File:Tsugaru eml5.png|left|frameless]]Kakakuri 3 | ||
<small>A toss up whether or not Tsugaru gets this shot. EXP is sparse and often the enemy offensive will have an easy time getting to the respawn tower and gate. If possible, snipe using plan B position. After the stones are cleared Tsugaru will have an easier time getting in position for plan A where she can assist the offensive team assault the tower and gates.</small> | |||
|- | |||
|Kakakuri 4.1 | |||
Strongly not recommended to use EML | |||
|- | |- | ||
|[[File:Tsugaru eml6.png|left|frameless]]Kakakuri Twilight | |[[File:Tsugaru eml6.png|left|frameless]]Kakakuri Twilight |
Latest revision as of 04:00, 19 September 2024
Tsugaru(ツガル)[edit | edit source]
Tsugaru is a guest character from the beatmania IIDX series that plays the role of a Shooter in Bombergirl.
She boasts incredible range with her Horn Sniper Rifle Skill and Holy Night Mass, and is currently the fastest mobile shooter in the game with 4 max speed.
Compared to other shooters, Tsugaru's kit is deceiving. While it may look like she excels in close(bombs) and long range(guns) combat, her default skills against the ever increasing roster leaves a lot to be desired. To play this character effective, a controller is necessary to take advantage of her movement and angles.
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THE SKILLS[edit | edit source]
Horn Sniper Rifle(ホーンスナイパーライフル) - Default Skill #1
Skill Description: Shoot at the enemy with a sniper rifle.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 12s | 11.88 | 11.76 | 11.64 | 11.52 | 11.4 | 11.28 | 11.16 | 11.04 | 10.92 | 10.8s |
Team lvl | Damage (Structure) | Range | Cooldown | Cast Time | Angle | I-frame(s) |
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2 | 90 (45) | 1x12 in front | 12s | ~0.4s | 16 Directions (360) | None |
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Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - Default Skill #2
Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 50s | 45s |
Team lvl | Damage (Structures) | Range | Cooldown | Cast Time | Angle | I-frame(s) |
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5 | 300 (150) | 3x22 in front | 50s | 2.66s | 4 Directions | Yes |
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Apple Stun Cider(アップルスタンサイダー) - Alt Skill #1
Skill Description: Throw a Apple-Grenade forward that creates a stun field.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 15s | 13.5s |
Team lvl | Damage | Range | Cooldown | Cast Time | Angle | I-frame(s) |
---|---|---|---|---|---|---|
3 | 0 (2.53s stun) | 2.5 Radius (thrown 5 spaces) | 15s | 1s | 8 Directions | Yes (on startup) |
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Holy Night Mass(ホーリィナイト・ミサ) - Alt Skill #2
Skill Description: Fire a succession of shots at the enemy with a sniper rifle.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 12s | 19.8s |
Team lvl | Damage (Structures) | Range | Cooldown | Cast Time | Angle | I-frame(s) |
---|---|---|---|---|---|---|
4 | 60 (30) x 8 | 3x9 in front | 25s | ~0.5s | 16 Directions (360) | Yes (triggers on hit) |
Strategy and Tactics[edit | edit source]
- Will be expanded on**
- Shots tend to come out quickly compared to other shooters. Use this to your advantage.
- Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.
Fun Facts[edit | edit source]
Birthday: December 24th