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! colspan="2" |Momoko
! colspan="2" |Momoko
|-
|-
|Birthday
|Birthday  
|March 3rd
|March 3rd
|-
|-
Line 12: Line 12:
|V.A.
|V.A.
|Shiori Izawa (井澤 詩織)
|Shiori Izawa (井澤 詩織)
|}
{| class="wikitable"
!Blocker Comparison Statistics
!eff. Rank 0
!eff. Rank 10
|-
|Blocks Per Second
|0.38 bp/s
|0.42 bp/s
|-
|Heals Per Second
|7.33 hp/s to Core
|8.07 hp/s to Core
|}
|}
]]
]]
Line 22: Line 36:
Gameplay-wise, Momoko is a straight forward, no-nonsense blocker with all the skills needed to perform the job.
Gameplay-wise, Momoko is a straight forward, no-nonsense blocker with all the skills needed to perform the job.
{| class="wikitable"
{| class="wikitable"
|+Stats
|+
!
|
!Bomb
!Fire
!Speed
!Health
|-
|Min
|2
|1
|2
|150
|-
|Max
|3
|4
|5
|210
|}
 
=='''THE SKILLS'''==
 
[[File:SKILL BLOCK MOMOKO WALL.png|thumb|215x215px|left]]'''Horn Sniper Rifle(ホーンスナイパーライフル) - ''Default Skill #1'''''[[File:MomokoWallBETA0001.png|thumb|201x201px|left]]''"This horn sniper rifle isn't just for show!"''
{| class="wikitable"
{| class="wikitable"
|+Stat decrease priority
!
!
!
![[File:Icon bomb.png|center|frameless|25x25px]]
![[File:Icon fire.png|center|frameless|25x25px]]
![[File:Icon speed.png|center|frameless|25x25px]]
|-
|-
!'''Team Lvl'''
!<big>5</big>
|2
|
|
|<big>②</big>
|-
|-
!Damage(Structures)
!<big>4</big>
|80(40)
|
|-
|<big>①</big>
!Range
|<big>④</big>
|1x11 Infront
|-
!Cooldown
|12s
|-
!Cast time
|~0.4s
|-
!Angle
|16 directions (360)
|-
|-
!I-frame(s)
!<big>3</big>
|None
|<big>⑤</big>
|}
|<big>③</big>
{| class="wikitable"
|<big>⑦</big>
|+
!Rank
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|-
!Cooldown
!<big>2</big>
|12
|
|
|<big>⑥</big>
|
|
|-
!<big>1</big>
|
|
|
|
|
|
|}
|
|
|
{| class="wikitable"
|
|+Team Level Max HP
|10.8
!Lv
|}
!Max HP
*A faster shooting attack. Tsugaru holds the rifles for a split second before shooting two shots.
 
*The range is immense. The bullets can travel over blocks, walls, allies, and allied structures but will be sucked if it damages an enemy or enemy structure. However,
 
*If an enemy is at low HP and nearby another, the bullets will pierce and hit both players. 
 
*The best way to use this skill is in narrow pathways and when the enemy is standing still. The opportune moment to strike is after the attacker places a bomb then retreats behind a block. 
 
*Most importantly, do not panic shoot.
{| class="wikitable mw-collapsible mw-collapsed"
|+Edit/Revisions
!
|-
|-
!Page revised by NukiNuki on 4/13/2023
|1
|}
|150
 
[[File:SKILL BLOCK HEALING IDOL VOICE.png|left|thumb|214x214px]]
[[File:MomokoHealingIdolVoiceBETA0001.png|thumb|250x250px|left]]
'''Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - ''Default Skill #2'''''
 
''"Target locked. Firing!"''
{| class="wikitable"
!
!
|-
|-
!Team Lvl
|2
|5
|170
|-
|-
!Damage(Structure)
|3
|300(150)
|180
|-
|-
!Range
|4
|3x22(Starts 2 spaces ahead)
|200
|-
|-
!Cooldown
|5
|50(45s)
|210
|}
|
{| class="wikitable"
|+Character stats
!Stat
!Min
!Max
|-
|-
!Cast time
|Bombs
|2.66s
|2
|3
|-
|-
!Angle
|Fire
|4 directions
|1
|4
|-
|-
!I-frame(s)
|Speed
|Yes
|2
|5
|}
|}
|}
=='''THE SKILLS'''==
[[File:SKILL BLOCK MOMOKO WALL.png|thumb|215x215px|left|Momoko Wall]]'''Momoko Wall(ウォール・モモコ) - ''Default Skill #1'' '''
''Skill Description: Generate 3 blocks in a straight line.''
{| class="wikitable"
{| class="wikitable"
|+
!Rank
!Rank
!0
!1
!1
!2
!2
Line 156: Line 129:
!10
!10
|-
|-
!Cooldown
|Cooldown
|50s
|6s
|
|5.94s
|
|5.88s
|
|5.82s
|
|5.76s
|
|5.7s
|
|5.64s
|
|5.58s
|
|5.52s
|45s
|5.46s
|5.4s
|}
|}
Tsugaru fires an instense, ultra long distance beam forward. She's immobile during and after the attack.
The beam pierces through everything making it strong in tight corridors during the beginning phase digging.
Because of the brief recovery after the skill is finished, it is not wise to use this near enemy players as they will use the chance to surround you with bombs.
On certain maps, it is advantageous for Tsugaru to move from her defensive position to attack the enemy's gate or base. *will be added later
{| class="wikitable mw-collapsible mw-collapsed"
|+Edit/Revisions
!Page revised by NukiNuki on 4/13/2023
|}
[[File:SKILL BLOCK MOMOKO BEST WALL.png|thumb|214x214px|left]]'''Apple Stun Cider(アップルスタンサイダー) - ''Alt Skill #1'''''
''"THINK FAST!"''
{| class="wikitable"
{| class="wikitable"
!
!Team lvl
!
! Range  
|-
! Cast time
! Team Lvl
| 3
|-
!Damage
|0 (2.53 stun duration)
|-
!Range
|2.5 (thrown 5 squares ahead)
|-
!Cooldown
|15s
|-
!Cast time
|1s
|-
!Angle
!Angle
|8 directions
!I-frame(s)
|-
|-
!I-frame(s)
|1
|Yes
|3 ahead
| 1.73s
| 4 directions
|None
|}
<br />
<br />
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:MomokoWallBETA0001.png|thumb|201x201px|left|Momoko Wall area of effect]]
|
*Blocks cannot be created on top of existing blocks.
*Blocks will not form where players are standing.
*Blocks can be created on top of minbos.
*Blocks created on a respawn point will prevent any further respawns, (until cleared).
|}
|}
[[File:MomokoBestWallBETA0001.png|thumb|114x114px|left]]
<br />
<br />
<br />
----
[[File:SKILL BLOCK HEALING IDOL VOICE.png|thumb|215x215px|left|Healing Idol Voice]]'''Healing Idol Voice(癒しのアイドルボイス) - ''Default Skill #2'' '''
''Skill Description: Restore the HP and durability of surrounding allied players and structures, respectively.''
{| class="wikitable"
{| class="wikitable"
|+
! Rank
!Rank
!0
!1
! 1
!2
!2
!3
!3
!4
!4
!5
!5
!6
! 6
!7
! 7
!8
!8
!9
!9
!10
!10
|-
|-
!Cooldown
|Cooldown
|15
|45s
|
|44.55s
|
|44.1s
|
|43.65s
|
|43.2s
|
|42.75s
|
|42.3s
|
|41.85s
|
|41.4s
|13.5
|40.95s
|}
|40.5s
Tsugaru throws an apple bomb that stuns enemies for a brief time. The grenade goes over everything so don't
 
worry about it getting sucked.
 
 
 
Combos well into horn sniper rifle.
{| class="wikitable mw-collapsible mw-collapsed"
|+Edit/Revisions
!Page revised by NukiNuki on 4/13/2023
|}
|}
[[File:SKILL SHOOT HOLYNIGHTMASS.png|thumb|214x214px|left]]'''Holy Night Mass(ホーリィナイト・ミサ) - Alt Skill #2'''
''"Firing mah lasers!"''
{| class="wikitable"
{| class="wikitable"
!
!Team lvl
!Damage(Structure)
!Heal amount
Base(Character)
!Range
! Cast time
! Angle
!I-frame(s)
|-
|-
!Team Lvl
|5
|4
|360(100)
|-
|7x7
!Damage(Structure)
|~3s
|60(30) x 8
|4 directions
|-
|~3 seconds
!Range
|}
|3x9 Ahead
<br />
|-
{| style="text-align:left;"
!Cooldown
|- style="vertical-align:top;"
|25s
|[[File:MomokoHealingIdolVoiceBETA0001.png|thumb|201x201px|left|Healing Idol Voice area of effect]]
|-
|
!Cast time
*Buffs the speed of all allies (yourself included) within the skill range for 10 seconds.
|~0.5s
*The cooldown will begin counting down approximately 5.1s after the skill's usage. This later gets shortened to 4.1s, and is at 4.1s in the Arcade version currently.
|-
!Angle
|16 directions (360)
|-
!I-frame(s)
|Yes (triggers on hit)
|}
|}
[[File:TsugaruHNMBETA0001.png|thumb|200x200px|left]]
<br />
<br />
<br />
----
[[File:SKILL BLOCK MOMOKO BEST WALL.png|thumb|215x215px|left|Momoko Best Wall]]'''Momoko Best Wall(極上ウォール・モモコ) - ''Alt Skill #1'' '''
''Skill Description: Generate 3 blocks in a straight line while attacking the enemy with ice pillars. Enemies hit will receive a slow debuff.''
{| class="wikitable"
{| class="wikitable"
|+
!Rank
!Rank
!0
!1
!1
!2
!2
Line 289: Line 244:
!10
!10
|-
|-
!Cooldown
| Cooldown
|25s
|15s
|
|14.85s
|
|14.7s
|
| 14.55s
|
|14.4s
|
|14.25s
|
|14.1s
|
|13.95s
|
|13.8s
|22.5s
|13.65s
|}
|13.5s
*Fires a quick succession of shots at the enemy with both rifles. Multiple enemies can be harmed if they are in the line of fire.
*Like Horn Sniper Rifle, Bullets interact the same with blocks, walls, allies, allied structures and are absorbed by enemy mimbos/servants and sturctures.
*While the ability can fire multiple shots in a general area, enemies can only be harmed '''ONCE'''.
*Contrary to Horn Sniper Rifle, enemy structures can be hit multiple times by this skill.
<blockquote>'''NOTE:''' Damage to structures depend on the amount of squares taken covered in front of it. 120 damage for 1 square, 180 for 2 squares, and 240 damage for 3 squares.</blockquote>
 
{| class="wikitable mw-collapsible mw-collapsed"
|+Edit/Revisions
!Page revised by NukiNuki on 4/13/2023
|}
|}
[[File:SKILL SHOOT HOLYNIGHTMASS.png|thumb|214x214px|left]]'''Holy Night Mass(ホーリィナイト・ミサ) - Alt Skill #2'''
''"Firing mah lasers!"''
{| class="wikitable"
{| class="wikitable"
!
!Team lvl
!Damage(Structure)
!Damage
|-
!Team Lvl
|4
|-
!Damage(Structure)
|60(30) x 8
|-
!Range
!Range
|3x9 Ahead
! Cast time
|-
!Cooldown
|25s
|-
!Cast time
|~0.5s
|-
!Angle
!Angle
|16 directions (360)
!I-frame(s)  
|-
|-
!I-frame(s)
|2
|Yes (triggers on hit)
| 20
|3 ahead
|1.43s
|4 directions
|None
|}
|}
[[File:TsugaruHNMBETA0001.png|thumb|200x200px|left]]
<br />
{| class="wikitable"
<br />
|+
<br />
!Rank
{| style="text-align:left;"
!1
|- style="vertical-align:top;"
!2
| [[File:MomokoBestWallBETA0001.png|thumb|201x201px|left|Momoko Best Wall area of effect]]
!3
!4
!5
!6
!7
!8
!9
!10
|-
!Cooldown
|25s
|
|
|
|
|
*Can be obtained from Gacha (or Events)
|
*Invincible enemies hit will be afflicted with the slow debuff.
|
*Blocks cannot be created ontop of existing blocks.
|
*Blocks will not form where players are standing but will hurt them.
|
*Blocks can be created on top of minbos.
|22.5s
|}
*Fires a quick succession of shots at the enemy with both rifles. Multiple enemies can be harmed if they are in the line of fire.  
*Like Horn Sniper Rifle, Bullets interact the same with blocks, walls, allies, allied structures and are absorbed by enemy mimbos/servants and sturctures.  
*While the ability can fire multiple shots in a general area, enemies can only be harmed '''ONCE'''.  
*Contrary to Horn Sniper Rifle, enemy structures can be hit multiple times by this skill.
<blockquote>'''NOTE:''' Damage to structures depend on the amount of squares taken covered in front of it. 120 damage for 1 square, 180 for 2 squares, and 240 damage for 3 squares.</blockquote>
 
{| class="wikitable mw-collapsible mw-collapsed"
|+Edit/Revisions
!Page revised by NukiNuki on 4/13/2023
|}
|}
<br />
<br />
<br />


=='''Strategy and Tactics'''==
=='''Strategy and Tactics'''==


*Will be expanded on**
*Momoko wants to have both block generating skills to start the game, and later swap ice blocks with heals.
*(At least in BG konaste*) a single shot from Horn Sniper Rifle is enough to bring shooters/bombers/attackers below 101 hp. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50.)
*Momoko has a big burst of heals as one of her core skills. The skill is will come in clutch in many situations however, rush can be triggered from heals. Before casting a heal, make sure to note the health difference.
*Shots tend to come out quickly compared to other shooters. Use this to your advantage.
* Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.
 
=='''Fun Facts'''==
Birthday: December 24th
 
 
[[File:SKILL BLOCK MOMOKO WALL.png|thumb|359x359px|left]]
 
=='''Momoko Wall(ウォール・モモコ) - ''Default Skill #1'''''==
Skill Description: Generate 3 blocks in a straight line.
{| class="wikitable"
!Team Lvl
!Range
!Cooldown(R10)
!Cast time
|-
|1
|3 Ahead
|6s(5.4s)
|1.73s
|}
I-frame(s)?: '''None'''
 
Triggers I-frame on Hit?: '''No'''
[[File:MomokoWallBETA0001.png|none|thumb|550x550px]]
 
 
'''Additional info:'''
 
* Blocks cannot be created ontop of existing blocks.
* Blocks will not form where players are standing.
* Blocks can be created on top of minbos.
* Blocks created on a respawn point will prevent any further respawns, (until cleared).
 
[[File:SKILL BLOCK HEALING IDOL VOICE.png|thumb|359x359px]]
 
=='''Healing Idol Voice(癒しのアイドルボイス) - ''Default Skill #2'''''==
Skill Description: Restore the HP and durability of surrounding allied players and structures, respectively.
{| class="wikitable"
!Team Lvl
!Heal for Base(Character)
!Range
!Cooldown(R10)
!Cast time
|-
|5
|360(100)
|7x7
|45s(40.5s)
|~3s
|}
I-frame(s)?: '''About 3 seconds'''
 
Triggers I-frame on Hit?: '''No'''
[[File:MomokoHealingIdolVoiceBETA0001.png|none|thumb|400x400px]]
 
 
'''Additional info:'''
*Buffs the speed of all allies (yourself included) within the skill range for 10 seconds.
[[File:SKILL BLOCK MOMOKO BEST WALL.png|thumb|359x359px]]
 
=='''Momoko Best Wall(極上ウォール・モモコ) - ''Alt Skill #1'''''==
Skill Description: Generate 3 blocks in a straight line while attacking the enemy with ice pillars. Enemies hit will receive a slow debuff.
{| class="wikitable"
!Team Lvl
!Damage
!Range
!Cooldown(R10)
!Cast time
|-
|3
|20
|3 Ahead
|20s(18s)
|1.43s
|}
I-frame(s)?: '''No'''
 
Triggers I-frame on Hit?: '''No'''
[[File:MomokoBestWallBETA0001.png|none|thumb|550x550px]]
 
 
'''Additional info:'''
 
* Can be obtained from Gacha (or Events)
* Invincible enemies hit will be afflicted with the slow debuff.
* Blocks cannot be created ontop of existing blocks.
* Blocks will not form where players are standing but will hurt them.
* Blocks can be created on top of minbos.
 
=='''Tips & Tricks'''==
 
* Momoko wants to have both block generating skills to start the game, and later swap ice blocks with heals.
* Momoko has a big burst of heals as one of her core skills. The skill is will come in clutch in many situations however, rush can be triggered from heals. Before casting a heal, make sure to note the health difference.


=='''Fun Facts'''==
=='''Fun Facts'''==
Birthday: March 3rd
Birthday: March 3rd

Latest revision as of 22:04, 22 September 2026

Momoko
Birthday March 3rd
Type Blocker
V.A. Shiori Izawa (井澤 詩織)
Blocker Comparison Statistics eff. Rank 0 eff. Rank 10
Blocks Per Second 0.38 bp/s 0.42 bp/s
Heals Per Second 7.33 hp/s to Core 8.07 hp/s to Core

Momoko(モモコ)

The leader of the Pretty bombers! Momoko is the pink haired short one with pink and red all over.

She is NOT a cheap woman, and WILL dance in your blood.

Gameplay-wise, Momoko is a straight forward, no-nonsense blocker with all the skills needed to perform the job.

Stat decrease priority
5 ②
4 ① ④
3 ⑤ ③ ⑦
2 ⑥
1
Team Level Max HP
Lv Max HP
1 150
2 170
3 180
4 200
5 210
Character stats
Stat Min Max
Bombs 2 3
Fire 1 4
Speed 2 5

THE SKILLS

Momoko Wall

Momoko Wall(ウォール・モモコ) - Default Skill #1

Skill Description: Generate 3 blocks in a straight line.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 6s 5.94s 5.88s 5.82s 5.76s 5.7s 5.64s 5.58s 5.52s 5.46s 5.4s
Team lvl Range Cast time Angle I-frame(s)
1 3 ahead 1.73s 4 directions None




Momoko Wall area of effect
  • Blocks cannot be created on top of existing blocks.
  • Blocks will not form where players are standing.
  • Blocks can be created on top of minbos.
  • Blocks created on a respawn point will prevent any further respawns, (until cleared).





Healing Idol Voice

Healing Idol Voice(癒しのアイドルボイス) - Default Skill #2

Skill Description: Restore the HP and durability of surrounding allied players and structures, respectively.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 45s 44.55s 44.1s 43.65s 43.2s 42.75s 42.3s 41.85s 41.4s 40.95s 40.5s
Team lvl Heal amount

Base(Character)

Range Cast time Angle I-frame(s)
5 360(100) 7x7 ~3s 4 directions ~3 seconds


Healing Idol Voice area of effect
  • Buffs the speed of all allies (yourself included) within the skill range for 10 seconds.
  • The cooldown will begin counting down approximately 5.1s after the skill's usage. This later gets shortened to 4.1s, and is at 4.1s in the Arcade version currently.





Momoko Best Wall

Momoko Best Wall(極上ウォール・モモコ) - Alt Skill #1

Skill Description: Generate 3 blocks in a straight line while attacking the enemy with ice pillars. Enemies hit will receive a slow debuff.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 15s 14.85s 14.7s 14.55s 14.4s 14.25s 14.1s 13.95s 13.8s 13.65s 13.5s
Team lvl Damage Range Cast time Angle I-frame(s)
2 20 3 ahead 1.43s 4 directions None




Momoko Best Wall area of effect
  • Can be obtained from Gacha (or Events)
  • Invincible enemies hit will be afflicted with the slow debuff.
  • Blocks cannot be created ontop of existing blocks.
  • Blocks will not form where players are standing but will hurt them.
  • Blocks can be created on top of minbos.




Strategy and Tactics

  • Momoko wants to have both block generating skills to start the game, and later swap ice blocks with heals.
  • Momoko has a big burst of heals as one of her core skills. The skill is will come in clutch in many situations however, rush can be triggered from heals. Before casting a heal, make sure to note the health difference.

Fun Facts

Birthday: March 3rd