Urushi: Difference between revisions

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(→‎THE SKILLS: fixed some wrong cooldowns and added some comparative measuring for the respawn return skill)
 
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A master thief who steals from the rich and gives to the poor, her identity is not yet known...(totally not some middle schooler).
A master thief who steals from the rich and gives to the poor, her identity is not yet known...(totally not some middle schooler).


Gameplay-wise, Urushi is able to go invisible and boasts a low cooldown move with many i-frames.
Urushi is considered by some to be the best attacker for her fast gate destroying skills, low cooldowns, and versatility against shooters and blockers.
{| class="wikitable"
{| class="wikitable"
|+
|+
|
{| class="wikitable"
|+Character stats
!Stat
!Min
!Max
|-
|Level
|Lv1
|Lv5
|-
|Health
|100
|130
|-
|Bombs
|2
|2
|-
|Fire
|1
|3
|-
|Speed
|2
|7
|}
|
|
{| class="wikitable"
{| class="wikitable"
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|
|
|
|
|}
|
{| class="wikitable"
|+Team Level Max HP
!Lv
!Max HP
|-
|1
|100
|-
|2
|110
|-
|3
|120
|-
|4
|130
|-
|5
|130
|}
|
{| class="wikitable"
|+Character stats
!Stat
!Min
!Max
|-
|Bombs
|2
|2
|-
|Fire
|1
|3
|-
|Speed
|2
|7
|}
|}
|}
|}
[[File:SKILL ATTACK NINJA ARTS PINWHEEL.png|thumb|359x359px]]
=='''THE SKILLS'''==
[[File:SKILL ATTACK NINJA ARTS PINWHEEL.png|left|214x214px|thumb|''Ninja Arts Pinwheel Fireworks'']]
'''Ninja Arts Pinwheel Firework(忍法ねずみ花火) - ''Default Skill #1'''''


=='''Ninja Arts Pinwheel Firework(忍法ねずみ花火) - ''Default Skill #1'''''==
''Skill Description: A big shuriken rotates around, damaging her surroundings.''
Skill Description: A big shuriken rotates around, damaging her surroundings.
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|7s
|
|
|
|
|
|
|
|
|
|6.3s
|}
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage
!Damage
!Range
!Range
!Cooldown(R10)
!Cooldown
!I-frame(s)
|-
|-
|1
|1
|50
|50
|1.7 Radius
|1.7 Radius
|7s(6.3s)
|7s
| Yes (Full invulnerability for duration of animation)
|}
|}
i-frame(s)?: '''0.68 seconds upon skill use'''
<br />


Triggers iframe on hit?: '''No'''
[[File:UrushiPinwheelBETA0001.png|none|thumb|400x400px]]


<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:UrushiPinwheelBETA0001.png|border|left|frameless|201x201px]]
|
*The bread and butter skill. Has a lot of I-frames, low cooldown, good damage, and range.
*Amazing for removing minbos.
|}


'''Additional info:'''
----
*Has a lot of i-frames which makes Urushi difficult to hit.
[[File:SKILL ATTACK NINJA ARTS HIDDEN FIREWORKS.png|left|214x214px|thumb|''Ninja Arts Hidden Fireworks'']]
[[File:SKILL ATTACK NINJA ARTS HIDDEN FIREWORKS.png|thumb|359x359px]]
'''Ninja Arts Hidden Firework(忍法花火隠れ) - ''Default Skill #2'''''


=='''Ninja Arts Hidden Firework(忍法花火隠れ) - ''Default Skill #2'''''==
''Skill Description: Deals damage centered on herself as she disappears from sight. If she uses a bomb or skill, or if she takes damage, she will reappear.''
Skill Description: Deals damage centered on herself as she disappears from sight. If she uses a bomb or skill, or if she takes damage, she will reappear.
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|20s
|
|
|
|
|
|
|
|
|
|18s
|}
{| class="wikitable"
{| class="wikitable"
!Team Lvl
! Team lvl
! Damage
!Damage (Far)
!Range
!Range  
!Cooldown(R10)
!Cooldown  
!Duration
!I-frame(s)  
|-
|-
|4
|4
|110
|110
|2.7 Radius
|2.7 Radius
|20s(18s)
|20s
|12s
|Yes (I-frames end around 0.2s before animation ends)
|}
|}
i-frame(s)?: '''1.6 seconds upon skill use'''
<br />


Triggers iframe on hit?: '''No'''
[[File:UrushiFireworksBETA0001.png|none|thumb|400x400px]]




'''Additional info:'''
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:UrushiFireworksBETA0001.png|border|left|frameless|201x201px]]
|
*The second most important skill. Not only does it make Urushi invisible to enemy players, it also deals up to 330 damage to gates, making this the strongest (attacker) gate tool.
*Shiori's shield buff '''WON'T''' be invisible. Gates still target you, and Olive's missile will still track.
|}
----
[[File:SKILL ATTACK NINJA ART IDATEN FOOT.png|left|214x214px|thumb|''Ninja Arts Idaten Foot'']]
'''Ninja Arts Idaten Foot(忍法韋駄天足) - ''Alt Skill #1'''''


*Can be used to deal damage to a gate for up to 330 points of damage.
''Skill Description: Move quickly for a certain amount of time in exchange for HP.''
*If invincible while gaining Shiori's tree buff, the shield gained will reveal your position to the enemies.
{| class="wikitable"
*Can still be targeted by the gate's turrets.
!Rank
*Olive's homing shot will still track you while invisible.
!0
 
!1
[[File:SKILL ATTACK NINJA ART IDATEN FOOT.png|thumb|359x359px]]
!2
 
! 3
=='''Ninja Arts Idaten Foot(忍法韋駄天足) - ''Alt Skill #1'''''==
!4
Skill Description: Move quickly for a certain amount of time in exchange for HP.
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|22s
|
|
|
|
|
|
|
|
|
|19.8s
|}
{| class="wikitable"
{| class="wikitable"
! Team Lvl
!Team lvl
!Damage
!Damage
!Cooldown(R10)
!Cooldown
!Duration
!I-frame(s)
|-
|-
|3
|3
| 25% health
|25% to self
| 22s(19.8s)
|22s
|8s
|Yes (Full Invulnerability for duration of animation)
|}
<br />
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|
*Can be obtained from Gacha (or Events)
|}
|}
i-frame(s)?: '''From the start, until stance is over'''


Triggers iframe on hit?: '''No'''
----
[[File:SKILL ATTACK RESPAWN RETURN.png|left|214x214px|thumb|''Ninja Arts Respawn Return'']]
'''Ninja Arts Respawn Return(忍法リスポーン戻) - ''Alt Skill #2'''''


 
''Skill Description: Return to the nearest start position or unblocked respawn point.''
 
{| class="wikitable"
'''Additional info:'''
!Rank
*Can be obtained from Gacha (or Events)
!0
[[File:SKILL ATTACK RESPAWN RETURN.png|thumb|359x359px]]
!1
 
!2
=='''Ninja Arts Respawn Return(忍法リスポーン戻) - ''Alt Skill #2'''''==
!3
Skill Description: Return to the nearest start position or unblocked respawn point.
!4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|15s
|
|
|
|
|
|
|
|
|
|13.5s
|}
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
! Heal  
!Heal
!Cooldown(R10)
!Cooldown
!I-frame(s)
!Cast Time
!Cast Time
|-
|-
|4
|4
|100%
|100% to self
|15s(13.5s)
|15s
|No
|4s
|4s
|}
|}
i-frame(s)?: '''No'''
<br />
 
<br />
Triggers iframe on hit?: '''No'''
{| style="text-align:left;"
 
|- style="vertical-align:top;"
 
|
 
'''Additional info:'''
 
*Can be obtained from Gacha (or Events)
*Can be obtained from Gacha (or Events)
*Acts similarly to the default return to base function, in that, you are vulnerable while teleporting and if struck with an attack the skill will be interrupted.
*Acts similarly to the default return to base function, in that, you are vulnerable while teleporting and if struck with an attack the skill will be interrupted.
*Removes invisibility buff from "Ninja Arts Hidden Fireworks".
*Removes invisibility buff from "Ninja Arts Hidden Fireworks".
 
*Takes about 4.5s until you can move again, same as regular return to base. To compare, after dying it takes about 7s until you can move. However you waste 15s to charge up the skill, meaning saving those 3s is very often irrelevant.
|}
=='''Tips & Tricks'''==
=='''Tips & Tricks'''==
*TBD
*TBD
=='''Fun Facts'''==
=='''Fun Facts'''==
Birthday: November 13th
Birthday: November 13th

Latest revision as of 02:36, 11 September 2023

Urushi
Birthday November 13th
Type Attacker
V.A. Emiri Katō (加藤 英美里)

Urushi(ウルシ)[edit | edit source]

Urushi has brown frizzled hair, wears a red mask, red RAT ears and sussy unzipped red pants.

A master thief who steals from the rich and gives to the poor, her identity is not yet known...(totally not some middle schooler).

Urushi is considered by some to be the best attacker for her fast gate destroying skills, low cooldowns, and versatility against shooters and blockers.

Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
7
6
5
4
3
2
1
Team Level Max HP
Lv Max HP
1 100
2 110
3 120
4 130
5 130
Character stats
Stat Min Max
Bombs 2 2
Fire 1 3
Speed 2 7

THE SKILLS[edit | edit source]

Ninja Arts Pinwheel Fireworks

Ninja Arts Pinwheel Firework(忍法ねずみ花火) - Default Skill #1

Skill Description: A big shuriken rotates around, damaging her surroundings.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 7s 6.3s
Team lvl Damage Range Cooldown I-frame(s)
1 50 1.7 Radius 7s Yes (Full invulnerability for duration of animation)




UrushiPinwheelBETA0001.png
  • The bread and butter skill. Has a lot of I-frames, low cooldown, good damage, and range.
  • Amazing for removing minbos.

Ninja Arts Hidden Fireworks

Ninja Arts Hidden Firework(忍法花火隠れ) - Default Skill #2

Skill Description: Deals damage centered on herself as she disappears from sight. If she uses a bomb or skill, or if she takes damage, she will reappear.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 20s 18s
Team lvl Damage (Far) Range Cooldown I-frame(s)
4 110 2.7 Radius 20s Yes (I-frames end around 0.2s before animation ends)




UrushiFireworksBETA0001.png
  • The second most important skill. Not only does it make Urushi invisible to enemy players, it also deals up to 330 damage to gates, making this the strongest (attacker) gate tool.
  • Shiori's shield buff WON'T be invisible. Gates still target you, and Olive's missile will still track.

Ninja Arts Idaten Foot

Ninja Arts Idaten Foot(忍法韋駄天足) - Alt Skill #1

Skill Description: Move quickly for a certain amount of time in exchange for HP.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 22s 19.8s
Team lvl Damage Cooldown I-frame(s)
3 25% to self 22s Yes (Full Invulnerability for duration of animation)



  • Can be obtained from Gacha (or Events)

Ninja Arts Respawn Return

Ninja Arts Respawn Return(忍法リスポーン戻) - Alt Skill #2

Skill Description: Return to the nearest start position or unblocked respawn point.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 15s 13.5s
Team lvl Heal Cooldown I-frame(s) Cast Time
4 100% to self 15s No 4s



  • Can be obtained from Gacha (or Events)
  • Acts similarly to the default return to base function, in that, you are vulnerable while teleporting and if struck with an attack the skill will be interrupted.
  • Removes invisibility buff from "Ninja Arts Hidden Fireworks".
  • Takes about 4.5s until you can move again, same as regular return to base. To compare, after dying it takes about 7s until you can move. However you waste 15s to charge up the skill, meaning saving those 3s is very often irrelevant.

Tips & Tricks[edit | edit source]

  • TBD

Fun Facts[edit | edit source]

Birthday: November 13th