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Revision as of 06:26, 12 May 2023
Shiro(シロ)
The main character and based on White Bomber.
Shiro is very dumb but she does her best.
Gameplay-wise, she is an all rounder with dependable and straight forward skills.
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THE SKILLS
Screw Bomb!(スクリューボム!) - Default Skill #1
Skill Description: Place a special bomb with a blast that pierces through soft blocks.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10.00s | 9.90s | 9.80s | 9.70s | 9.60s | 9.50s | 9.40s | 9.30s | 9.20s | 9.10s | 9.00s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
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2 | 100(100) | Stat dependant | 10.00s | 4 directions | No | Mutliple |
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Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2
Skill Description: Place a very dangerous bomb that deals moderate damage in a big area.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 38.00s | 37.62s | 37.24s | 36.86s | 36.48s | 36.10s | 35.72s | 35.34s | 34.96s | 34.58s | 34.20s |
Team lvl | Damage (Far) | Range | Cooldown | Cast Time | I-frame(s) | Gate Hits |
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5 | 200(200) | 7x7 | 38.00s | 1.50s~ | Yes | Once |
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Soaring Bomb!(飛んでけボム!) - Alt Skill #1
Skill Description: Hurl a bomb in front of you a little distance away.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 7.00s | 6.93s | 6.86s | 6.79s | 6.72s | 6.65s | 6.58s | 6.51s | 6.44s | 6.37s | 6.30s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
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4 | Bomb dependent | 2 ahead | 7.00s | 4 directions | No | Bomb dependent |
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Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2
Skill Description: Places an imitation "Super Ultra Bomb!!" that does not produce an explosion. Only her team members can see that it is fake.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 10.00s | 9.90s | 9.80s | 9.70s | 9.60s | 9.50s | 9.40s | 9.30s | 9.20s | 9.10s | 9.00s |
Team lvl | Damage (Far) | Range | Cooldown | I-frame(s) |
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4 | Psychological | None | 10.00s | No |
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Strategy and Tactics
- Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
- It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.
Fun Facts
Birthday: April 6th