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* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
}}
}}
{{
Skill_Normal|
SkillName=Orthrus(オルトロス)|
Type=Alt|
SkillNumber=4|
SkillCardImage=File:SKILL SHOOT ORTHRUS.png|
SkillCardImageCaption=Orthrus|
SkillDescription=
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.|
CD0=25s|
CD1=|
CD2=|
CD3=|
CD4=|
CD5=|
CD6=|
CD7=|
CD8=|
CD9=|
CD10=2.5s|
AType=Team Lvl|
AData=4|
BType=Damage (Structures/Heal)|
BData=50 x 2 (30 x 2)|
CType=Range|
CData=6°|
DType=Cast time|
DData=0.6s|
EType=Angle|
EData=360|
FType=I-frame(s)|
FData=No|
SkillRangeImage=File:PapuruOrthrusBETA0001.png|
SkillNotes=
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing).
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks and pierces through all Minbos.
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
}}
{{
Skill_Normal|
SkillName=Orthrus(オルトロス)|
Type=Alt|
SkillNumber=4|
SkillCardImage=File:SKILL SHOOT ORTHRUS.png|
SkillCardImageCaption=Orthrus|
SkillDescription=
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.|
CD0=25s|
CD1=|
CD2=|
CD3=|
CD4=|
CD5=|
CD6=|
CD7=|
CD8=|
CD9=|
CD10=2.5s|
AType=Team Lvl|
AData=4|
BType=Damage (Structures/Heal)|
BData=50 x 2 (30 x 2)|
CType=Range|
CData=6°|
DType=Cast time|
DData=0.6s|
EType=Angle|
EData=360|
FType=I-frame(s)|
FData=No|
SkillRangeImage=File:PapuruOrthrusBETA0001.png|
SkillNotes=
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing).
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks and pierces through all Minbos.
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
}}
=='''Strategy and Tactics'''==
*Strategy. blah blah blah.
*Tactics. blah blah blah.
=='''Fun Facts'''==
Birthday: April 1st

Revision as of 06:28, 10 August 2023

Papuru
Birthday October 5th
Type Shooter
V.A. Akane Fujita (藤田 茜)

Papuru

Character description goes here.

2nd Line of description.

3rd Line of description.

Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
7 {{{7A}}} {{{7B}}} {{{7C}}}
6
5
4
3
2
1
Team Level Max HP
Lv Max HP
1 110
2 120
3 130
4 140
5 150
Character
stats
Stat Min Max
Bombs 2 3
Fire 1 6
Speed 2 3

THE SKILLS

Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range

Cast time

Angle

I-frame(s)

4 50 x 2 (30 x 2)

0.6s

360

No

  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.