Shiro/Overview: Difference between revisions
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Shiro is very dumb but she does her best. | Shiro is very dumb but she does her best. | ||
Gameplay-wise, she is an all rounder with dependable and straight forward skills. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Stats | |+Stats | ||
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|Multiple | |Multiple | ||
|} | |} | ||
I-frame(s)?: '''No''' | |||
Triggers | Triggers I-frame on hit?: '''No''' | ||
[[File:ShiroPierceBombBETA0002.png|none|thumb|400x400px]] | [[File:ShiroPierceBombBETA0002.png|none|thumb|400x400px]] | ||
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* The blast penetrates soft blocks, towers, and items. | * The blast penetrates soft blocks, towers, and items. | ||
* Bombs and hard | * Bombs and hard blocks are not penetrated. | ||
[[File:SKILL BOMB SUPER ULTRA BOMB.png|thumb|359x359px]] | [[File:SKILL BOMB SUPER ULTRA BOMB.png|thumb|359x359px]] | ||
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|Once | |Once | ||
|} | |} | ||
I-frame(s)?: '''Yes, for the cast duration''' | |||
Triggers | Triggers I-frame on hit?: '''No''' | ||
[[File:Shiro'sBigBombBETA0001.png|none|thumb|400x400px]] | [[File:Shiro'sBigBombBETA0001.png|none|thumb|400x400px]] | ||
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* Can be primed to go off instantly. | * Can be primed to go off instantly. | ||
* The big AoE makes most opponents run away, making it a good area clearing tool. | * The big AoE makes most opponents run away, making it a good area clearing tool. It also can be used to clear soft blocks placed in your opponent's base. | ||
* Be wary that the big AoE also means unless you and your teammate want to be left stunned, you'll have to move out of the way | * Be wary that the big AoE also means unless you and your teammate want to be left stunned, you'll have to move out of the way. A crafty opponent may set bombs/traps for you as they escape the blast radius. | ||
* It's useful to use it to clear the middle of maps like Cyberspace of both soft blocks and enemies at the start of the match | * It's useful to use it to clear the middle of maps like Cyberspace of both soft blocks and enemies at the start of the match | ||
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|None | |None | ||
|} | |} | ||
I-frame(s)?: '''No''' | |||
Triggers | Triggers I-frame on hit?: '''No''' | ||
[[File:ShiroBombThrowBETA0001.png|none|thumb|400x400px]] | [[File:ShiroBombThrowBETA0001.png|none|thumb|400x400px]] | ||
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* Can be obtained from Gacha (or Events) | * Can be obtained from Gacha (or Events) | ||
* Can be used in conjunction with Super Ultra Bomb!! | * Can be used in conjunction with Super Ultra Bomb!! | ||
* Can't | * Can't throw bombs above tall walls | ||
* The thrown bomb will have its fuse timer reset. | * The thrown bomb will have its fuse timer reset. | ||
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=='''Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - ''Alt Skill #2'''''== | =='''Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - ''Alt Skill #2'''''== | ||
Skill Description: Places an imitation "Super Ultra Bomb!!" that does not produce an explosion. Only | Skill Description: Places an imitation "Super Ultra Bomb!!" that does not produce an explosion. Only team members can see that it is fake. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Team Lvl | !Team Lvl | ||
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* Can be obtained from Gacha (or Events) | * Can be obtained from Gacha (or Events) | ||
* Allies will be able to tell it is a | * Allies will be able to tell it is a fake. | ||
* Can be used to make enemies clear out. | * Can be used to make enemies clear out. | ||
* Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake. | * Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake. | ||
* This skill takes up one of your limited and precious skill slots for something that may not be effective | * This skill takes up one of your limited and precious skill slots for something that may not be effective. Using this skill is not advised, but might work in niche scenarios. | ||
* Might be best used against Grim. | * Might be best used against Grim. | ||
* It can be used to block enemy | * It can be used to block enemy bomb explosions. | ||
=='''Tips & Tricks'''== | =='''Tips & Tricks'''== |
Revision as of 23:32, 4 October 2022
Shiro(シロ)
The main character and based on White Bomber.
Shiro is very dumb but she does her best.
Gameplay-wise, she is an all rounder with dependable and straight forward skills.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 120 |
Max | 5 | 5 | 5 | 180 |
Screw Bomb!(スクリューボム!) - Default Skill #1
Skill Description: Place a special bomb with a blast that pierces through soft blocks.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
2 | 100(100) | Stat Dependent | 10s(9s) | Multiple |
I-frame(s)?: No
Triggers I-frame on hit?: No
Additional info:
- The blast penetrates soft blocks, towers, and items.
- Bombs and hard blocks are not penetrated.
Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2
Skill Description: Place a very dangerous bomb that deals moderate damage in a big area.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
5 | 200(200) | 7x7 | 40s(36s) | Once |
I-frame(s)?: Yes, for the cast duration
Triggers I-frame on hit?: No
Additional info:
- Can be primed to go off instantly.
- The big AoE makes most opponents run away, making it a good area clearing tool. It also can be used to clear soft blocks placed in your opponent's base.
- Be wary that the big AoE also means unless you and your teammate want to be left stunned, you'll have to move out of the way. A crafty opponent may set bombs/traps for you as they escape the blast radius.
- It's useful to use it to clear the middle of maps like Cyberspace of both soft blocks and enemies at the start of the match
Soaring Bomb!(飛んでけボム!) - Alt Skill #1
Skill Description: Hurl a bomb in front of you a little distance away (Can launch bombs over walls).
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
4 | 0(0) | 2 Ahead | 7s(6.3s) | None |
I-frame(s)?: No
Triggers I-frame on hit?: No
Additional info:
- Can be obtained from Gacha (or Events)
- Can be used in conjunction with Super Ultra Bomb!!
- Can't throw bombs above tall walls
- The thrown bomb will have its fuse timer reset.
Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2
Skill Description: Places an imitation "Super Ultra Bomb!!" that does not produce an explosion. Only team members can see that it is fake.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
4 | 0(0) | None | 10s(9s) | None |
i-frame(s)?: No
Triggers iframe on hit?: No
Additional info:
- Can be obtained from Gacha (or Events)
- Allies will be able to tell it is a fake.
- Can be used to make enemies clear out.
- Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake.
- This skill takes up one of your limited and precious skill slots for something that may not be effective. Using this skill is not advised, but might work in niche scenarios.
- Might be best used against Grim.
- It can be used to block enemy bomb explosions.
Tips & Tricks
- Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
- It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.
Fun Facts
Birthday: April 6th