Papuru: Difference between revisions

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As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players.
As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players.
{| class="wikitable"
{| class="wikitable"
|+Stats
|+
!
|
!Bomb
{| class="wikitable"
!Fire
|+Character stats
!Speed
!Stat
!Health
!Min
!Max
|-
|Level
|Lv1
|Lv5
|-
|-
|Min
|Health
|2
|1
|2
|110
|110
|150
|-
|-
|Max
|Bombs
|2
|3
|3
|-
|Fire
|1
|6
|6
|-
|Speed
|2
|3
|3
|150
|}
|}
[[File:SKILL SHOOT JUDGEMENT.png|thumb|359x359px]]
|
 
{| class="wikitable"
== '''Judgement(ジャッジメント) - ''Default Skill #1''''' ==
|+ Stat decrease priority
Skill Description: Fire an arrow. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
!
![[File:Icon bomb.png|center|frameless|25x25px]]
![[File:Icon fire.png|center|frameless|25x25px]]
![[File:Icon speed.png|center|frameless|25x25px]]
|-
!<big>6</big>
|
|<big>①</big>
|
|-
!<big>5</big>
|
|<big>②</big>
|
|-
!<big>4</big>
|
|<big>③</big>
|<big>⑤</big>
|-
!<big>3</big>
|<big>⑥</big>
|<big>④</big>
| <big>⑧</big>
|-
!<big>2</big>
|
|<big>⑦</big>
|
|-
!<big>1</big>
|
|
|
|}
|}
=='''THE SKILLS'''==
[[File:SKILL SHOOT JUDGEMENT.png|border|left|frameless|214x214px]]
'''Judgement(ジャッジメント) - ''Default Skill #1'''''
''Skill Description: Fire an arrow. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.''
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
! 10
|-
|Cooldown
|12s
|
|
|
|
|
|
|
|
|
|10.8s
|}
{| class="wikitable"
{| class="wikitable"
!Team Lvl.
!Team lvl
!Damage(Heal)
!Damage (Structures/Heal)
!Range
!Range  
!Cooldown(R10)
!Cast time
!Cast time
!Angle
!I-frame(s)
|-
|-
|3
|3
|65(40)
|65 (40)
|8 Ahead
|8 ahead + self
|12s(10.8s)
|immediate
|immediate
|360
|No
|}
|}
Diagonal?: '''Yes'''
<br />
 
{| style="text-align:left;"
I-frame(s)?: '''No'''
|- style="vertical-align:top;"
 
|[[File:PapuruJudgementBETA0001.png|border|left|frameless|258x258px|=]]
Triggers I-frame on Hit?: '''No'''
|
[[File:PapuruJudgementBETA0001.png|none|thumb|550x550px]]
 
 
'''Additional info:'''
 
* Arrows have about 0.6s air time(assuming it hits nothing)
* Arrows have about 0.6s air time(assuming it hits nothing)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow can travel over walls/blocks and pierces through all Minbos
* Arrow pierces through all Minbos☠️
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
 
|}
[[File:SKILL SHOOT REQUIEM.png|thumb|359x359px]]
{| class="wikitable mw-collapsible mw-collapsed" style="float:left; margin-left:10px;"
 
|+Edit/Revisions
== '''Requiem(レクイエム) - ''Default Skill #2''''' ==
!
Skill Description: Generate multiple pillars that deal damage on collision.
|-
!Page revised by Nukinuki on 4/20/2023
|}
<br />
<br />
<br />
----
[[File:SKILL SHOOT REQUIEM.png|border|left|frameless|214x214px]]
'''Requiem(レクイエム) - ''Default Skill #2'''''
''Skill Description: Generate multiple pillars that deal damage on collision.''
{| class="wikitable"
!Rank
!0
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
|-
| Cooldown
|50s
|
|
|
|
|
|
|
|
|
|45s
|}
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage
!Damage (Structures)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
! Angle
!I-frame(s)
|-
|-
|5
|5
|50 dmg x 3 times  
|50 x 3 (25 x 3)
|4 Radius
|4 Radius
|50s(45s)
|2s
|~2 seconds
|4 directions
| Yes (1 second)
|}
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:PapuruRequiemRainbow0001.png|border|left|frameless|230x230px]]
|
*Skill hits three times.
|}
{| class="wikitable mw-collapsible mw-collapsed" style="float:left; margin-left:10px;"
|+ Edit/Revisions
!
|-
!Page revised by Nukinuki on 4/20/2023
|}
<br />
<br />
<br />
----
[[File:SKILL SHOOT CERBERUS.png|border|left|frameless|214x214px]]
'''Cerberus(ケルベロス) - ''Alt Skill #1'''''
''Skill Description: Fire three arrows in forward directions. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.''
{| class="wikitable"
!Rank
!0
! 1
!2
!3
! 4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|30s
|
|
|
|
|
|
|
|
|
| 27s
|}
|}
I-frame(s)?: '''About 1 second'''
Triggers I-frame on Hit?: '''No'''
[[File:PapuruRequiemRainbow0001.png|none|thumb|400x400px]]
'''Additional info:'''
* This skill strikes three times.
[[File:SKILL SHOOT CERBERUS.png|thumb|359x359px]]
== '''Cerberus(ケルベロス) - ''Alt Skill #1''''' ==
Skill Description: Fire three arrows in forward directions. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage(Heal)
!Damage (Structures/Heal)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
!Angle
! I-frame(s)
|-
|-
|4
|4
|50(30) per arrow(3)
|50 x 3 (30 x 3)
|7-8 Ahead in 3 directions
|7-8 ahead in three directions
|30s(27s)
|0.6s
|0.6s
|360
|Yes (while shooting)
|}
<br />
{| style="text-align:left;"
|- style="vertical-align:top;"
|[[File:PapuruCerberusBETA0001.png|border|left|frameless|210x210px]]
|
*Can be obtained from Gacha (or Events)
*Can be used to I-frame a bomb explosion
*Beam goes over everything. (no worries of it getting sucked)
* Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
|}
{| class="wikitable mw-collapsible mw-collapsed" style="float:left; margin-left:10px;"
|+Edit/Revisions
!
|-
!Page revised by Meowmaster on 4/20/2023
|}
<br />
<br />
<br />
----
[[File:SKILL SHOOT ORTHRUS.png|border|left|frameless|214x214px]]
'''Orthrus(オルトロス) - ''Alt Skill #2'''''
''Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.''
{| class="wikitable"
!Rank
!0
!1
! 2
!3
! 4
!5
!6
!7
!8
!9
!10
|-
|Cooldown
|25s
|
|
|
|
|
|
|
|
|
|22.5s
|}
|}
Diagonal?: '''Yes'''
I-frame(s)?: '''While firing (about 0.6s)'''
Triggers I-frame on Hit?: '''No'''
[[File:PapuruCerberusBETA0001.png|none|thumb|400x400px]]
'''Additional info:'''
* Can be obtained from Gacha (or Events)
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make all 3 arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow pierces through all Minbos☠️
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
[[File:SKILL SHOOT ORTHRUS.png|thumb|359x359px]]
== '''Orthrus(オルトロス) - ''Alt Skill #2''''' ==
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
{| class="wikitable"
{| class="wikitable"
!Team Lvl
!Team lvl
!Damage(Heal)
!Damage (Structures/Heal)
!Range
!Range
!Cooldown(R10)
!Cast time
!Cast time
!Angle
!I-frame(s)
|-
|-
|4
|4
|50(30) per arrow(2)
|50 x 2 (30 x 2)
|"6" (abnormal arc)
|
|25s(22.5s)
|0.6s
|0.6s
|360
|Yes (0.6 while shooting)
|}
|}
Diagonal?: '''Yes'''
<br />
 
{| style="text-align:left;"
I-frame(s)?: '''While firing (about 0.6s)'''
|- style="vertical-align:top;"
 
| [[File:PapuruOrthrusBETA0001.png|border|left|frameless|210x210px]]
Triggers I-frame on Hit?: '''No'''
|
[[File:PapuruOrthrusBETA0001.png|none|thumb|400x400px]]
 
 
'''Additional info:'''
 
* Can be obtained from Gacha (or Events)
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
Line 172: Line 340:
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks
* Arrow can travel over walls/blocks and pierces through all Minbos☠️
* Arrow pierces through all Minbos☠️
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
|}
{| class="wikitable mw-collapsible mw-collapsed" style="float:left; margin-left:10px;"
|+Edit/Revisions
!
|-
!Page revised by Nukinuki on 4/20/2023
|}
<br />
<br />
<br />


== '''Tips & Tricks''' ==
=='''Tips & Tricks'''==


* Always be careful before shooting arrows. About anything can and will suck up your arrows.... (arrows originate from around Papuru's back. so if you are hiding in a gate....)
*Always be careful before shooting arrows. About anything can and will suck up your arrows.... (arrows originate from around Papuru's back. so if you are hiding in a gate....)
* Papuru's ability to slow down enemies with her arrows is her main selling point.
*Papuru's ability to slow down enemies with her arrows is her main selling point.
* Around Team Level 2-5 consider healing up an ally with an arrow or two.
*Around Team Level 2-5 consider healing up an ally with an arrow or two.
* while your own base will suck up arrows, The blocks around it do not 😉
*while your own base will suck up arrows, The blocks around it do not 😉


== '''Fun Facts''' ==
=='''Fun Facts'''==
Birthday: October 5th
Birthday: October 5th

Revision as of 14:13, 20 April 2023

Papuru
Birthday October 5th
Type Shooter
V.A. Akane Fujita (藤田 茜)

Only unlockable by playing the arcade version of Bombergirl

Papuru

Papuru is the fallen angel in purple stripes. (Her partner's name is Seija「セイジャ」。)

She will endlessly consume desserts if given the opportunity.(Don't call her fat, else you'll probably die.)

As a shooter, her choice of projectile is arrows. These arrows are able to damage/slow enemy players and heal/speed-up ally players.

Character stats
Stat Min Max
Level Lv1 Lv5
Health 110 150
Bombs 2 3
Fire 1 6
Speed 2 3
Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
6
5
4
3
2
1

THE SKILLS

SKILL SHOOT JUDGEMENT.png

Judgement(ジャッジメント) - Default Skill #1 Skill Description: Fire an arrow. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 12s 10.8s
Team lvl Damage (Structures/Heal) Range Cast time Angle I-frame(s)
3 65 (40) 8 ahead + self immediate 360 No


=
  • Arrows have about 0.6s air time(assuming it hits nothing)
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
Edit/Revisions
Page revised by Nukinuki on 4/20/2023





SKILL SHOOT REQUIEM.png

Requiem(レクイエム) - Default Skill #2 Skill Description: Generate multiple pillars that deal damage on collision.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 50s 45s
Team lvl Damage (Structures) Range Cast time Angle I-frame(s)
5 50 x 3 (25 x 3) 4 Radius 2s 4 directions Yes (1 second)


PapuruRequiemRainbow0001.png
  • Skill hits three times.
Edit/Revisions
Page revised by Nukinuki on 4/20/2023





SKILL SHOOT CERBERUS.png

Cerberus(ケルベロス) - Alt Skill #1 Skill Description: Fire three arrows in forward directions. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 30s 27s
Team lvl Damage (Structures/Heal) Range Cast time Angle I-frame(s)
4 50 x 3 (30 x 3) 7-8 ahead in three directions 0.6s 360 Yes (while shooting)


PapuruCerberusBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Can be used to I-frame a bomb explosion
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Edit/Revisions
Page revised by Meowmaster on 4/20/2023





SKILL SHOOT ORTHRUS.png

Orthrus(オルトロス) - Alt Skill #2 Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 22.5s
Team lvl Damage (Structures/Heal) Range Cast time Angle I-frame(s)
4 50 x 2 (30 x 2) 0.6s 360 Yes (0.6 while shooting)


PapuruOrthrusBETA0001.png
  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing)
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos☠️
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure
Edit/Revisions
Page revised by Nukinuki on 4/20/2023




Tips & Tricks

  • Always be careful before shooting arrows. About anything can and will suck up your arrows.... (arrows originate from around Papuru's back. so if you are hiding in a gate....)
  • Papuru's ability to slow down enemies with her arrows is her main selling point.
  • Around Team Level 2-5 consider healing up an ally with an arrow or two.
  • while your own base will suck up arrows, The blocks around it do not 😉

Fun Facts

Birthday: October 5th