Tsugaru: Difference between revisions
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[[File:TsugaruSD.png|thumb|289x289px]] | [[File:TsugaruSD.png|thumb|289x289px| | ||
{| class="wikitable" style="width: 100%;" | |||
|+ | |||
! colspan="2" |Papuru | |||
|- | |||
|Birthday | |||
|October 5th | |||
|- | |||
| Type | |||
|Shooter | |||
|- | |||
|V.A. | |||
|Akane Fujita (藤田 茜) | |||
|}]] | |||
='''Tsugaru(ツガル)'''= | ='''Tsugaru(ツガル)'''= | ||
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'''Additional info:''' | '''Additional info:''' | ||
* Bullets can travel over (blocks/walls/allies/ally structures) | *Bullets can travel over (blocks/walls/allies/ally structures) | ||
* Bullet will get sucked if it damages an enemy player or structure | *Bullet will get sucked if it damages an enemy player or structure | ||
* Range is long enough shoot people off screen | *Range is long enough shoot people off screen | ||
[[File:SKILL SHOOT LAUNCHER.png|thumb|359x359px]] | [[File:SKILL SHOOT LAUNCHER.png|thumb|359x359px]] | ||
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!Team Lvl | !Team Lvl | ||
!Damage(Structure) | !Damage(Structure) | ||
!Range | ! Range | ||
!Cooldown(R10) | !Cooldown(R10) | ||
!Cast time | !Cast time | ||
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'''Additional info:''' | '''Additional info:''' | ||
* Will be stunned for 1 second after skill is finished | *Will be stunned for 1 second after skill is finished | ||
* Shot goes over everything. (no worries of it getting sucked) | *Shot goes over everything. (no worries of it getting sucked) | ||
* Shot Penetrates. (all enemies/structures in the path of the shot gets harmed) | *Shot Penetrates. (all enemies/structures in the path of the shot gets harmed) | ||
[[File:SKILL SHOOT APPLE.png|thumb|359x359px]] | [[File:SKILL SHOOT APPLE.png|thumb|359x359px]] | ||
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!Air time | !Air time | ||
|- | |- | ||
|3 | | 3 | ||
|0(stun) | | 0(stun) | ||
|Thrown 5 Ahead, 2.5 Radius | |Thrown 5 Ahead, 2.5 Radius | ||
|15s(13.5s) | |15s(13.5s) | ||
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* Can be obtained from Gacha (or Events) | * Can be obtained from Gacha (or Events) | ||
* Grenade goes over everything. (no worries of it getting sucked) | *Grenade goes over everything. (no worries of it getting sucked) | ||
* Is able to stun characters under the effect of Shiori's legendary tree. | *Is able to stun characters under the effect of Shiori's legendary tree. | ||
* Primarily used as area denial. | *Primarily used as area denial. | ||
[[File:SKILL SHOOT HOLYNIGHTMASS.png|thumb|359x359px]] | [[File:SKILL SHOOT HOLYNIGHTMASS.png|thumb|359x359px]] | ||
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'''Additional info:''' | '''Additional info:''' | ||
* Can be obtained from Gacha (or Events) | *Can be obtained from Gacha (or Events) | ||
* Bullets can travel over walls and through ally structures & allies | *Bullets can travel over walls and through ally structures & allies | ||
* While this skill is 8 shots. enemies players can only be harmed by it once. If they are still in the line of fire after getting hit, they can "SUCK" up the remaining shots. | *While this skill is 8 shots. enemies players can only be harmed by it once. If they are still in the line of fire after getting hit, they can "SUCK" up the remaining shots. | ||
* Structures can be hit multiple times by this skill. if all 8 shots hit the target, its 240 (30x8) damage in total. | *Structures can be hit multiple times by this skill. if all 8 shots hit the target, its 240 (30x8) damage in total. | ||
=='''Tips & Tricks'''== | =='''Tips & Tricks'''== | ||
* (At least in BG konaste*) a single shot from Horn Sniper Rifle is enough to bring shooters/bombers/attackers below 101 hp. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50.) | *(At least in BG konaste*) a single shot from Horn Sniper Rifle is enough to bring shooters/bombers/attackers below 101 hp. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50.) | ||
* Shots tend to come out quickly compared to other shooters. Use this to your advantage. | *Shots tend to come out quickly compared to other shooters. Use this to your advantage. | ||
* Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide. | * Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide. | ||
=='''Fun Facts'''== | =='''Fun Facts'''== | ||
Birthday: December 24th | Birthday: December 24th |
Revision as of 02:38, 16 February 2023
Tsugaru(ツガル)
Tsugaru is the one with green hair + school uniform.
She is a Santa type Bombergirl who delivers presentsbullets with her trusty Sniper rifle sleigh.
Gameplay-wise, Tsugaru boasts impressive range with her Horn Sniper Rifle and Holy Night Mass, and has 1 more max speed compared to other shooters.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 110 |
Max | 3 | 6 | 4 | 150 |
Horn Sniper Rifle(ホーンスナイパーライフル) - Default Skill #1
Skill Description: Shoot at the enemy with a sniper rifle.
Team Lvl | Damage(Structures) | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
2 | 80(40) | 1x11 Infront | 12s(10.8s) | ~0.4s |
Diagonal?: Yes
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Bullets can travel over (blocks/walls/allies/ally structures)
- Bullet will get sucked if it damages an enemy player or structure
- Range is long enough shoot people off screen
Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - Default Skill #2
Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.
Team Lvl | Damage(Structure) | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
5 | 300(150) | 3x22, starts 2 spaces Ahead | 50s(45s) | ~2.66s |
Diagonal?: No
I-frame(s)?: Yes
Triggers I-frame on Hit?: No
Additional info:
- Will be stunned for 1 second after skill is finished
- Shot goes over everything. (no worries of it getting sucked)
- Shot Penetrates. (all enemies/structures in the path of the shot gets harmed)
Apple Stun Cider(アップルスタンサイダー) - Alt Skill #1
Skill Description: Throw a Apple-Grenade forward that creates a stun field.
Team Lvl | Damage | Range | Cooldown(R10) | Air time |
---|---|---|---|---|
3 | 0(stun) | Thrown 5 Ahead, 2.5 Radius | 15s(13.5s) | 1s |
Stun duration: 2.53 seconds (152 frames)
iframes?: During cast
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events)
- Grenade goes over everything. (no worries of it getting sucked)
- Is able to stun characters under the effect of Shiori's legendary tree.
- Primarily used as area denial.
Holy Night Mass(ホーリィナイト・ミサ) - Alt Skill #2
Skill Description: Fire a succession of shots at the enemy with a sniper rifle.
Team Lvl | Damage(Structure) | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
4 | 60(30) x 8 | 3x9 Ahead | 25s(22.5s) | ~0.5s |
Diagonal?: Yes
I-frame(s)?: No
Triggers I-frame on Hit?: Yes
Additional info:
- Can be obtained from Gacha (or Events)
- Bullets can travel over walls and through ally structures & allies
- While this skill is 8 shots. enemies players can only be harmed by it once. If they are still in the line of fire after getting hit, they can "SUCK" up the remaining shots.
- Structures can be hit multiple times by this skill. if all 8 shots hit the target, its 240 (30x8) damage in total.
Tips & Tricks
- (At least in BG konaste*) a single shot from Horn Sniper Rifle is enough to bring shooters/bombers/attackers below 101 hp. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50.)
- Shots tend to come out quickly compared to other shooters. Use this to your advantage.
- Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.
Fun Facts
Birthday: December 24th