Silver: Difference between revisions
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*Bullets will get sucked if it damages an enemy player/minbo/structure | *Bullets will get sucked if it damages an enemy player/minbo/structure | ||
[[File: | [[File:SilvaEpisilonBullets.png|link=http://bombergirls.be.sexy/File:SilvaEpisilonBullets.png|thumb|359x359px]] | ||
=='''Omega Destroy(Ωデストロイ) - ''Default Skill #2'''''== | =='''Omega Destroy(Ωデストロイ) - ''Default Skill #2'''''== |
Revision as of 10:15, 2 April 2023
Silver(シルヴァ)
(CURRENTLY NOT IN KONASTE VER.) Lap Pillow
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 110 |
Max | 3 | 6 | 3 | 150 |
Epsilon Barrett(εバレット) - Default Skill #1
Skill Description: Load 5 bullets into your gun. pew pew pew.
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
1 | 20x5 Shots | 1x5.5 + self | 17s(15.3s) | ~0.3s |
Diagonal?: TBD
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Press the skill button once to chamber 5 bullets, press the skill button again to fire(up to 5 times)
- Cooldown starts after all 5 shots are fired.
- Bullets can travel over (blocks/walls/allies/ally structures)
- Bullets will get sucked if it damages an enemy player/minbo/structure
Omega Destroy(Ωデストロイ) - Default Skill #2
Skill Description: Pull out the big guns and destroy everything in front of you.
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
5 | 10x21 Ticks | 5x8 ahead | 45s(40.5s) | ~1.6s |
Diagonal?: TBD
I-frame(s)?: 4.66 seconds
Triggers I-frame on Hit?: No
Additional info:
- Bullets goes over everything. (no worries of it getting sucked)
- Bullets Penetrates. (All enemies/structures in the path of the beam gets harmed)
Sigma Barrett(Σバレット) - Alt Skill #1
Skill Description: TBD
Team Lvl | Damage | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
4 | 50 | 1x5.5 ahead + self | 21s(18.9s) | ~0.3s |
Diagonal?: TBD
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events)
- Works a lot like Emera's Sigma Thread
- Cooldown starts after the bullet shots has been fired.
- Bullets can travel over (blocks/walls/allies/ally structures)
- Bullets will get sucked if it damages an enemy player/minbo/structure
Tips & Tricks
- TBD
Fun Facts
Birthday: September 19th