Tsugaru: Difference between revisions
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[[File:TsugaruEMLBETA0001.png|thumb|250x250px|left]] | [[File:TsugaruEMLBETA0001.png|thumb|250x250px|left]] | ||
'''Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - ''Default Skill #2''''' | '''Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - ''Default Skill #2''''' | ||
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! | ! | ||
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!Page revised by NukiNuki on 4/13/2023 | !Page revised by NukiNuki on 4/13/2023 | ||
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=='''Apple Stun Cider(アップルスタンサイダー) - ''Alt Skill #1''''' | == . == | ||
[[File:SKILL SHOOT APPLE.png|thumb|214x214px|left]]'''Apple Stun Cider(アップルスタンサイダー) - ''Alt Skill #1''''' | |||
Skill Description: Throw a Apple-Grenade forward that creates a stun field. | Skill Description: Throw a Apple-Grenade forward that creates a stun field. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Team Lvl | ! | ||
! | |||
|- | |||
! Team Lvl | |||
| 3 | |||
|- | |||
!Damage | !Damage | ||
|0 (2.53 stun duration) | |||
|- | |||
!Range | !Range | ||
|2.5 (thrown 5 squares ahead) | |||
|- | |- | ||
!Cooldown | |||
| | |15s | ||
| | |- | ||
!Cast time | |||
|1s | |1s | ||
|- | |||
!Angle | |||
|8 directions | |||
|- | |||
!I-frame(s) | |||
|Yes | |||
|} | |||
[[File:TsugaruApuruPieBETA0001.png|thumb|114x114px|left]] | |||
{| class="wikitable" | |||
|+ | |||
!Rank | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
!Cooldown | |||
|15 | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|13.5 | |||
|} | |} | ||
* Can be obtained from Gacha (or Events) | * Can be obtained from Gacha (or Events) |
Revision as of 16:13, 13 April 2023
Tsugaru(ツガル)
Tsugaru is a guest character from the beatmania IIDX series that plays the role of a Shooter in Bombergirl.
She boasts incredible range with her Horn Sniper Rifle Skill and Holy Night Mass, and is currently the fastest mobile shooter in the game with 4 max speed.
Compared to other shooters, Tsugaru's kit is deceiving. While it may look like she excels in close(bombs) and long range(guns) combat, her default skills against the ever increasing roster leaves a lot to be desired. To play this character effective, a controller is necessary to take advantage of her movement and angles.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 110 |
Max | 3 | 6 | 4 | 150 |
THE SKILLS
Horn Sniper Rifle(ホーンスナイパーライフル) - Default Skill #1
Team Lvl | 2 |
---|---|
Damage(Structures) | 80(40) |
Range | 1x11 Infront |
Cooldown | 12s |
Cast time | ~0.4s |
Angle | 16 directions (360) |
I-frame(s) | None |
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 12 | 10.8 |
A faster shooting attack. Tsugaru holds the rifles for a split second before shooting two shots.
The range is immense. The bullets can travel over blocks, walls, allies, and allied structures but will be sucked if it damages an enemy or enemy structure. However,
if an enemy is at low HP and nearby another, the bullets will pierce and hit both players.
The best way to use this skill is in narrow pathways and when the enemy is standing still. The opportune moment to strike is after the attacker places a bomb then retreats behind a block.
Most importantly, do not panic shoot.
Page revised by NukiNuki on 4/13/2023 |
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Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - Default Skill #2
Team Lvl | 5 |
---|---|
Damage(Structure) | 300(150) |
Range | 3x22(Starts 2 spaces ahead) |
Cooldown | 50(45s) |
Cast time | 2.66s |
Angle | 4 directions |
I-frame(s) | Yes |
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 50s | 45s |
Tsugaru fires an instense, ultra long distance beam forward. She's immobile during and after the attack.
The beam pierces through everything making it strong in tight corridors during the beginning phase digging.
Because of the brief recovery after the skill is finished, it is not wise to use this near enemy players as they will use the chance to surround you with bombs.
On certain maps, it is advantageous for Tsugaru to move from her defensive position to attack the enemy's gate or base. *will be added later
Page revised by NukiNuki on 4/13/2023 |
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Apple Stun Cider(アップルスタンサイダー) - Alt Skill #1
Skill Description: Throw a Apple-Grenade forward that creates a stun field.
Team Lvl | 3 |
---|---|
Damage | 0 (2.53 stun duration) |
Range | 2.5 (thrown 5 squares ahead) |
Cooldown | 15s |
Cast time | 1s |
Angle | 8 directions |
I-frame(s) | Yes |
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 15 | 13.5 |
- Can be obtained from Gacha (or Events)
- Grenade goes over everything. (no worries of it getting sucked)
- Is able to stun characters under the effect of Shiori's legendary tree.
- Primarily used as area denial.
Holy Night Mass(ホーリィナイト・ミサ) - Alt Skill #2
Skill Description: Fire a succession of shots at the enemy with a sniper rifle.
Team Lvl | Damage(Structure) | Range | Cooldown(R10) | Cast time |
---|---|---|---|---|
4 | 60(30) x 8 | 3x9 Ahead | 25s(22.5s) | ~0.5s |
Diagonal?: Yes
I-frame(s)?: No
Triggers I-frame on Hit?: Yes
Additional info:
- Can be obtained from Gacha (or Events)
- Bullets can travel over walls and through ally structures & allies
- While this skill is 8 shots. enemies players can only be harmed by it once. If they are still in the line of fire after getting hit, they can "SUCK" up the remaining shots.
- Structures can be hit multiple times by this skill. if all 8 shots hit the target, its 240 (30x8) damage in total.
Tips & Tricks
- (At least in BG konaste*) a single shot from Horn Sniper Rifle is enough to bring shooters/bombers/attackers below 101 hp. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50.)
- Shots tend to come out quickly compared to other shooters. Use this to your advantage.
- Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.
Fun Facts
Birthday: December 24th