Shiro/Overview: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
!Team lvl | !Team lvl | ||
!Damage (Far) | |||
!Range | !Range | ||
! | !Cooldown | ||
!Angle | !Angle | ||
!I-frame(s) | !I-frame(s) | ||
!Gate Hits | |||
|- | |- | ||
| | |2 | ||
| | |100(100) | ||
| | |State dependant | ||
|10s | |||
|4 directions | |4 directions | ||
| | |No | ||
|Mutliple | |||
|} | |} | ||
<br /> | <br /> | ||
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---- | ---- | ||
[[File:SKILL BOMB SUPER ULTRA BOMB.png|thumb|215x215px|left]]'''Super Ultra Bomb!!(スーパーウルトラボム!!) - ''Default Skill #2'' ''' | [[File:SKILL BOMB SUPER ULTRA BOMB.png|thumb|215x215px|left]]'''Super Ultra Bomb!!(スーパーウルトラボム!!) - ''Default Skill #2'' ''' | ||
''"Everyone knows its coming, but they just don't know when"'' | ''"Everyone knows its coming, but they just don't know when."'' | ||
{| class="wikitable" | {| class="wikitable" | ||
!Rank | !Rank | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Team lvl | !Team lvl | ||
! | !Damage (Far) | ||
!Range | !Range | ||
! | !Cooldown | ||
!Angle | !Angle | ||
!I-frame(s) | !I-frame(s) | ||
!Gate Hits | |||
|- | |- | ||
|5 | |5 | ||
| | |200(200) | ||
|7x7 | |7x7 | ||
| | |38s | ||
| | |Everywhere | ||
| | |Yes | ||
|Once | |||
|} | |} | ||
<br /> | <br /> | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Team lvl | !Team lvl | ||
!Damage | !Damage (Far) | ||
!Range | !Range | ||
! | !Cooldown | ||
!Angle | !Angle | ||
!I-frame(s) | !I-frame(s) | ||
!Gate Hits | |||
|- | |- | ||
| | |4 | ||
| | |0 | ||
| | |2 ahead | ||
| | |7s | ||
|4 directions | |4 directions | ||
| | |No | ||
|0 | |||
|} | |} | ||
<br /> | <br /> | ||
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|[[File:ShiroBombThrowBETA0001.png|thumb|201x201px|left]] | |[[File:ShiroBombThrowBETA0001.png|thumb|201x201px|left]] | ||
| | | | ||
* | *Shiro hurls a bomb a space ahead. | ||
* Can be used on Super Ultra Bomb. | * Can be used on Super Ultra Bomb. | ||
* Can't send bombs over double walls. | * Can't send bombs over double walls. | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Team lvl | !Team lvl | ||
!Damage | !Damage (Far) | ||
!Range | !Range | ||
! | !Cooldown | ||
!Angle | !Angle | ||
!I-frame(s) | !I-frame(s) | ||
|- | |- | ||
| | |4 | ||
|0 | |||
| | |||
|None | |None | ||
|10s | |||
|Nowhere | |||
|No | |||
|} | |} | ||
<br /> | <br /> | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| | | | ||
*Allies can tell its a fake but have no way of warning the opponent. | *Inflict psychological torture on your enemies, allies and yourself with this bomb! | ||
*Allies can tell its a fake but have no way of warning the opponent. | |||
* Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake. | * Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake. | ||
* This skill takes up one of your limited and precious skill slots for something that may not be effective. This skill is not recommended, but it may be useful in niche scenarios. Such as against brats. | * This skill takes up one of your limited and precious skill slots for something that may not be effective. This skill is not recommended, but it may be useful in niche scenarios. Such as against brats. |
Revision as of 11:18, 16 April 2023
Shiro(シロ)
The main character and based on White Bomber.
Shiro is very dumb but she does her best.
Gameplay-wise, she is an all rounder with dependable and straight forward skills.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 120 |
Max | 5 | 5 | 5 | 180 |
THE SKILLS
Screw Bomb!(スクリューボム!) - Default Skill #1
"Press this skill to become a master digger!"
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10 | 9s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
---|---|---|---|---|---|---|
2 | 100(100) | State dependant | 10s | 4 directions | No | Mutliple |
|
Page revised by NukiNuki on 4/13/2023 |
---|
Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2
"Everyone knows its coming, but they just don't know when."
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 38s | 32.2 |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
---|---|---|---|---|---|---|
5 | 200(200) | 7x7 | 38s | Everywhere | Yes | Once |
|
Page revised by NukiNuki on 4/13/2023 |
---|
Soaring Bomb!(飛んでけボム!) - Alt Skill #1
"Fuck it. We ball."
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 7s | 6.3s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) | Gate Hits |
---|---|---|---|---|---|---|
4 | 0 | 2 ahead | 7s | 4 directions | No | 0 |
|
Page revised by NukiNuki on 4/13/2023 |
---|
Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2
"Wait a second... this isn't a bomb..."
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10s | 9s |
Team lvl | Damage (Far) | Range | Cooldown | Angle | I-frame(s) |
---|---|---|---|---|---|
4 | 0 | None | 10s | Nowhere | No |
|
Page revised by NukiNuki on 4/13/2023 |
---|
Strategy and Tactics
- Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
- It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.
Fun Facts
Birthday: April 6th