Emera/Overview: Difference between revisions

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Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.
Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.
{| class="wikitable"
{| class="wikitable"
|+Stats
|+
!
|
!Bomb
{| class="wikitable"
!Fire
|+Character stats
!Speed
!Stat
!Health
!Min
!Max
|-
|Level
|Lv1
|Lv5
|-
|Health
|120
|190
|-
|-
|Min
|Bombs
|2
|2
|5
|-
|Fire
|1
|1
|5
|-
|Speed
|2
|2
|110
|5
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|
{| class="wikitable"
|+Stat decrease priority
!
![[File:Icon bomb.png|center|frameless|25x25px]]
![[File:Icon fire.png|center|frameless|25x25px]]
![[File:Icon speed.png|center|frameless|25x25px]]
|-
!<big>5</big>
|<big>②</big>
|<big>①</big>
|<big>④</big>
|-
!<big>4</big>
|<big>⑤</big>
|<big>③</big>
|<big>⑦</big>
|-
!<big>3</big>
|<big>⑧</big>
|<big>⑥</big>
|<big>⑩</big>
|-
|-
|Max
!<big>2</big>
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|
|6
|<big>⑨</big>
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|
|150
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!<big>1</big>
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=='''THE SKILLS'''==
=='''THE SKILLS'''==



Revision as of 12:46, 20 April 2023

Emera
Birthday May 24th
Type Shooter
V.A. Yōko Hikasa (日笠 陽子)

Emera(エメラ)

Emera is the green Robo-maid who shoots fireballs & lasers.

Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.

Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.

Character stats
Stat Min Max
Level Lv1 Lv5
Health 120 190
Bombs 2 5
Fire 1 5
Speed 2 5
Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
5
4
3
2
1

THE SKILLS

SKILL SHOOT DELTA THREAD.png

Delta Thread(Δスレッド) - Default Skill #1

Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 15s 14.85s 14.7s 14.55s 14.4s 14.25s 14.1s 13.95s 13.8s 13.65s 13.5s
Team lvl Damage Range Cast time Angle I-frame(s)
1 30 x 3

(half on facility)

5.5 ahead

+ self

can fire 0.3s

after casting

360 None


=
  • Press the skill button once to activate the 3 charges, press the skill button again to fire(up to 3 times)
  • Cooldown starts after all 3 shots are fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure
Edit/Revisions
Page revised by Meowmaster on 4/14/2023





SKILL SHOOT OMEGA DELETE.png

Omega Delete(Ωデリート) - Default Skill #2

Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 50s 49.5s 49s 48.5s 48s 47.5s 47s 46.5s 46s 45.5s 45s
Team lvl Damage Range Cast time Angle I-frame(s)
5 20x15

(half on facility)

3x20

ahead

1s 4 directions 4 seconds


EmeraOmegaDeleteBETA0001.png
  • Will be stunned for 1 second after skill is finished
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Edit/Revisions
Page revised by Meowmaster on 4/14/2023





SKILL SHOOT ALPHA BLAST.png

Alpha Blast(αブラスト) - Alt Skill #1

Skill Description: Fires a beam forward.

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 24.75s 24.5s 24.25s 24s 23.75s 23.5s 23.25s 23s 22.75s 22.5s
Team lvl Damage Range Cast time Angle I-frame(s)
3 70

(half on facility)

7 ahead 0.3s 4 directions Yes, while shooting


EmeraAlphaBlastBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Can be used to I-frame a bomb explosion
  • Beam goes over everything. (no worries of it getting sucked)
  • Beam Penetrates. (All enemies/structures in the path of the beam gets harmed)
Edit/Revisions
Page revised by Meowmaster on 4/14/2023





SKILL SHOOT SIGMA THREAD.png

Sigma Thread(Σスレッド) - Alt Skill #2

Skill Description: Charges one big energy shot, then fires it to deal damage

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 24.75s 24.5s 24.25s 24s 23.75s 23.5s 23.25s 23s 22.75s 22.5s
Team lvl Damage Range Cast time Angle I-frame(s)
4 60

(half on facility)

5.5 ahead

+ self

can fire 0.3s

after casting

360 None


EmeraDeltaThreadBETA0001.png
  • Can be obtained from Gacha (or Events)
  • Press the skill button once to activate the charge, press the skill button again to fire
  • Cooldown starts after the shot is fired.
  • Energy shots can travel over (blocks/walls/allies/ally structures)
  • The shot will get sucked if it damages an enemy player/minbo/structure
Edit/Revisions
Page revised by Meowmaster on 4/14/2023




Tips & Tricks

  • If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50)
  • On long narrow maps that push through a narrow choke point, Emera's Omega Delete is a good way to push through. (ex: most Cyber space maps)

Fun Facts

Birthday: May 24th