Places an especially dangerous bomb that thoroughly burns the surroundings.
Rank
0
1
2
3
4
5
6
7
8
9
10
Cooldown
33s
32.67s
32.34s
32.01s
31.68s
31.35s
31.02s
30.69s
30.36s
30.03s
29.7s
Team lvl
Damage (Far)
Range
Cooldown
I-frame(s)
Gate Hits
5
250(250)
5x5
33s
Yes
Once
Can be primed to go off instantly with your bombs or enemies' bombs.
This bomb cannot be moved by Shiron herself, but if there is a Shiro or Kuro in the game (friend or foe) they will be able to displace your bomb.
This is the shortest cooldown on a big bomb (currently) in the game, due to this, it is highly recommended for it to be used very liberally; Use it to escape sticky situations by utilizing the iframes or to area clear.
Take That Bomb!(きってけボム!) - Alt Skill #1
Grabs and carries a bomb that is in front of her, then tosses it forward a little. She cannot carry special bombs.
Rank
0
1
2
3
4
5
6
7
8
9
10
Cooldown
10s
9.9s
9.8s
9.7s
9.6s
9.5s
9.4s
9.3s
9.2s
9.1s
9s
Team lvl
Damage (Far)
Range
Cooldown
I-frame(s)
4
0
2 ahead
10s
No
Can be obtained from Gacha (or Events).
The skills has two functions. The first press picks up a bomb, the second one tosses it.
The bomb picked up by this skill will not detonate, and there is no time limit that you can hold onto it.
Returning to base will not drop a picked up bomb.
You can still freely use other skills while holding onto a bomb.
Strategy and Tactics
Shiron is unique in the bomber category in that all of her skills are essential for her most optimal gameplay.
Hey Master♪Are you happy I'm your bombergirl? Hmmm? Sheesh, no need to be so shy~♪
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Shiro(シロ)
Birthday
April 6th
Type
Bomber
V.A.
Nao Tōyama (東山 奈央)
Shiro(シロ)
The main character and based on White Bomber.
Shiro is very dumb but she does her best.
Gameplay-wise, she is an all rounder with dependable and straight forward skills.
Stat decrease priority
7
6
5
②
①
④
4
⑤
③
⑦
3
⑧
⑥
⑩
2
⑨
1
Team Level Max HP
Lv
Max HP
1
120
2
130
3
140
4
160
5
190
Character stats
Stat
Min
Max
Bombs
2
5
Fire
1
5
Speed
2
5
THE SKILLS
Screw Bomb!(スクリューボム!) - Default Skill #1
"Press this skill to become a master digger!"
Skill Description: Place a special bomb with a blast that pierces through soft blocks.
Rank
0
1
2
3
4
5
6
7
8
9
10
Cooldown
9.00s
8.91s
8.82s
8.73s
8.64s
8.55s
8.46s
8.37s
8.28s
8.19s
8.10s
Team Lvl
Damage (Far)
Range
Gate Hits
Angle
I-frame(s)
2
100(100)
Stat dependant
Multiple
4 directions
No
Shiro places a special bomb that pierces through soft blocks, towers, and items; depending on fire stat.
Bombs and hard blocks are not penetrated.
Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2
"Everyone knows it's coming, but they just don't know when."
Skill Description: Place a very dangerous bomb that deals moderate damage in a big area.
Rank
0
1
2
3
4
5
6
7
8
9
10
Cooldown
38.00s
37.62s
37.24s
36.86s
36.48s
36.10s
35.72s
35.34s
34.96s
34.58s
34.20s
Team Lvl
Damage (Far)
Range
Gate Hits
Cast Time
I-frame(s)
5
200(200)
7x7
Once
1.50s~
Yes
Can be primed to go off instantly with your bombs or enemies' bombs.
Big AoE causes players to flee. You should flee too because hitting yourself with this skill is too common. A crafty opponent may set traps on their escape so be careful.
Useful to clear massive amounts of soft blocks.
Soaring Bomb!(飛んでけボム!) - Alt Skill #1
"Fuck it. We ball."
Skill Description: Hurl a bomb in front of you a little distance away.
Rank
0
1
2
3
4
5
6
7
8
9
10
Cooldown
7.00s
6.93s
6.86s
6.79s
6.72s
6.65s
6.58s
6.51s
6.44s
6.37s
6.30s
Team Lvl
Damage (Far)
Range
Gate Hits
Angle
I-frame(s)
4
Bomb dependent
2 ahead
Bomb dependent
4 directions
No
Shiro hurls a bomb a space ahead.
Can be used on Super Ultra Bomb.
Can't send bombs over double walls.
Bombs thrown will have their fuse reset.
Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2
"Wait a second... this isn't a bomb..."
Skill Description: Places an imitation "Super Ultra Bomb!!" that does not produce an explosion. Only her team members can see that it is fake.
Rank
0
1
2
3
4
5
6
7
8
9
10
Cooldown
10.00s
9.90s
9.80s
9.70s
9.60s
9.50s
9.40s
9.30s
9.20s
9.10s
9.00s
Team Lvl
Damage (Far)
Range
I-frame(s)
4
Psychological
None
No
Inflict psychological torture on your enemies, allies and yourself with this bomb!
Allies can tell its a fake but have no way of warning the opponent.
Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake.
This skill takes up one of your limited and precious skill slots for something that may not be effective. This skill is not recommended, but it may be useful in niche scenarios. Such as against brats.
It can be used to block enemy bomb explosions.
Strategy and Tactics
Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.