MediaWiki:Common.js: Difference between revisions

From BomberGirls
Jump to navigation Jump to search
m (testing for why its not loading randomly)
No edit summary
Line 56: Line 56:
   }
   }
}
}
window.onload = function()
 
{
//hide 'nocountdown' and show 'countdown'
//hide 'nocountdown' and show 'countdown'
var nocountdowns = document.getElementsByClassName('nocountdown');
var nocountdowns = document.getElementsByClassName('nocountdown');
Line 68: Line 67:
}
}
checktimers()
checktimers()
};
console.log("test")
console.log("test")



Revision as of 03:12, 15 June 2023

/* Any JavaScript here will be loaded for all users on every page load. */

// **************************************************
// Experimental javascript countdown timer (Splarka)
// Version 0.0.3
// **************************************************
//
// Usage example:
//  <span class="countdown" style="display:none;">
//  Only <span class="countdowndate">January 01 2007 00:00:00 PST</span> until New years.
//  </span>
//  <span class="nocountdown">Javascript disabled.</span>

function updatetimer(i) {
  var now = new Date();
  var then = timers[i].eventdate;
  var diff = count=Math.floor((then.getTime()-now.getTime())/1000);

  // catch bad date strings
  if(isNaN(diff)) { 
    timers[i].firstChild.nodeValue = '** ' + timers[i].eventdate + ' **' ;
    return;
  }

  // determine plus/minus
  if(diff<0) {
    diff = -diff;
    var tpm = ' ';
  } else {
    var tpm = ' ';
  }

  // calcuate the diff
  var left = (diff%60) + ' seconds';
    diff=Math.floor(diff/60);
  if(diff > 0) left = (diff%60) + ' minutes ' + left;
    diff=Math.floor(diff/60);
  if(diff > 0) left = (diff%24) + ' hours ' + left;
    diff=Math.floor(diff/24);
  if(diff > 0) left = diff + ' days ' + left
  timers[i].firstChild.nodeValue = tpm + left;

  // a setInterval() is more efficient, but calling setTimeout()
  // makes errors break the script rather than infinitely recurse
  timeouts[i] = setTimeout('updatetimer(' + i + ')',1000);
}

function checktimers() {
  //set up global objects timers and timeouts.
  timers = document.getElementsByClassName('countdowndate');  //global
  timeouts = new Array(); // generic holder for the timeouts, global
  if(timers.length == 0) return;
  for(var i in timers) {
    timers[i].eventdate = new Date(timers[i].firstChild.nodeValue);
    updatetimer(i);  //start it up
  }
}

//hide 'nocountdown' and show 'countdown'
var nocountdowns = document.getElementsByClassName('nocountdown');
for (var i = 0; i < nocountdowns.length; i++ ) {
    nocountdowns[i].style.display = 'none';
}
var countdowns = document.getElementsByClassName('countdown');
for (var i = 0; i < countdowns.length; i++ ) {
    countdowns[i].style.display = "'inline";
}
checktimers()
console.log("test")

// **************************************************
//  - end -  Experimental javascript countdown timer
//