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* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
}}
}}
{{
Skill_Normal|
SkillName=Orthrus(オルトロス)|
Type=Alt|
SkillNumber=4|
SkillCardImage=File:SKILL SHOOT ORTHRUS.png|
SkillCardImageCaption=Orthrus|
SkillDescription=
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.|
CD0=25s|
CD1=|
CD2=|
CD3=|
CD4=|
CD5=|
CD6=|
CD7=|
CD8=|
CD9=|
CD10=2.5s|
AType=Team Lvl|
AData=4|
BType=Damage (Structures/Heal)|
BData=50 x 2 (30 x 2)|
CType=Range|
CData=6°|
DType=Cast time|
DData=0.6s|
EType=Angle|
EData=360|
FType=I-frame(s)|
FData=No|
SkillRangeImage=File:PapuruOrthrusBETA0001.png|
SkillNotes=
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing).
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks and pierces through all Minbos.
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
}}
{{
Skill_Normal|
SkillName=Orthrus(オルトロス)|
Type=Alt|
SkillNumber=4|
SkillCardImage=File:SKILL SHOOT ORTHRUS.png|
SkillCardImageCaption=Orthrus|
SkillDescription=
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.|
CD0=25s|
CD1=|
CD2=|
CD3=|
CD4=|
CD5=|
CD6=|
CD7=|
CD8=|
CD9=|
CD10=2.5s|
AType=Team Lvl|
AData=4|
BType=Damage (Structures/Heal)|
BData=50 x 2 (30 x 2)|
CType=Range|
CData=6°|
DType=Cast time|
DData=0.6s|
EType=Angle|
EData=360|
FType=I-frame(s)|
FData=No|
SkillRangeImage=File:PapuruOrthrusBETA0001.png|
SkillNotes=
* Can be obtained from Gacha (or Events)
* the circular arc that these arrows fire in are a perfect fit for the inside of a base.
* Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
* Arrows have about 0.6s air time(assuming it hits nothing).
* If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
* Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
* Arrow can travel over walls/blocks and pierces through all Minbos.
* Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.|
}}
=='''Strategy and Tactics'''==
*Strategy. blah blah blah.
*Tactics. blah blah blah.
=='''Fun Facts'''==
Birthday: April 1st

Revision as of 07:28, 10 August 2023

Papuru
Birthday October 5th
Type Shooter
V.A. Akane Fujita (藤田 茜)

Papuru

Character description goes here.

2nd Line of description.

3rd Line of description.

Stat decrease priority
7 {{{7A}}} {{{7B}}} {{{7C}}}
6 ①
5 ②
4 ③
3 ⑤ ④ ⑦
2 ⑥
1
Team Level Max HP
Lv Max HP
1 110
2 120
3 130
4 140
5 150
Character
stats
Stat Min Max
Bombs 2 3
Fire 1 6
Speed 2 3

THE SKILLS

Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range

Cast time

Angle

I-frame(s)

4 50 x 2 (30 x 2) 6°

0.6s

360

No

  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.