Shiro/Overview: Difference between revisions

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{{Character_Start|
{{Character_Start|
CharaPicture=File:PapuruSD.png|
CharaPicture=File:ShiroSD.png|
Name=Papuru|
Name=Shiro|
Birthday=October 5th|
Birthday=April 6th|
Type=Shooter|
Type=Bomber|
VoiceActor=Akane Fujita (藤田 茜)|
VoiceActor=Nao Tōyama (東山 奈央)|
Description=
Description=
Character description goes here.
The main character and based on White Bomber.


2nd Line of description.
Shiro is very dumb but she does her best.


3rd Line of description.|
Gameplay-wise, she is an all rounder with dependable and straight forward skills.|
6A=|
6A=|
6B=|
6B=|
6C=|
6C=|
5A=|
5A=|
5B=|
5B=|
5C=|
5C=|
4A=|
4A=|
4B=③|
4B=③|
4C=|
4C=|
3A=|
3A=|
3B=|
3B=|
3C=|
3C=|
2A=|
2A=|
2B=|
2B=|
2C=|
2C=|
1A=|
1A=|
1B=|
1B=|
1C=|
1C=|
HP1=110|
HP1=120|
HP2=120|
HP2=130|
HP3=130|
HP3=140|
HP4=140|
HP4=160|
HP5=150|
HP5=190|
BombMin=2|
BombMin=2|
BombMax=3|
BombMax=5|
FireMin=1|
FireMin=1|
FireMax=6|
FireMax=5|
SpeedMin=2|
SpeedMin=2|
SpeedMax=3
SpeedMax=5
}}
}}
{{Skill_Normal|
{{Skill_Normal|

Revision as of 04:29, 13 August 2023

Shiro
Birthday April 6th
Type Bomber
V.A. Nao Tōyama (東山 奈央)

Shiro

The main character and based on White Bomber.

Shiro is very dumb but she does her best.

Gameplay-wise, she is an all rounder with dependable and straight forward skills.

Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
7 {{{7A}}} {{{7B}}} {{{7C}}}
6
5
4
3
2
1
Team Level Max HP
Lv Max HP
1 120
2 130
3 140
4 160
5 190
Character
stats
Stat Min Max
Bombs 2 5
Fire 1 5
Speed 2 5

THE SKILLS

Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range

Cast time

Angle I-frame(s)
4 50 x 2 (30 x 2)

0.6s

360 No
  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.



Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range

Cast time

Angle I-frame(s)
4 50 x 2 (30 x 2)

0.6s

360 No
  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.



Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range

Cast time

Angle I-frame(s)
4 50 x 2 (30 x 2)

0.6s

360 No
  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.



Orthrus(オルトロス) - Alt Skill #4

Orthrus
Skill Description: Fire two arrows arcing from her left and right sides in a circular pattern. Hit allies recover HP & gain a speed buff while hit enemies take damage & their speed de-buffed.
Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 2.5s


Team Lvl Damage (Structures/Heal) Range

Cast time

Angle I-frame(s)
4 50 x 2 (30 x 2)

0.6s

360 No
  • Can be obtained from Gacha (or Events)
  • the circular arc that these arrows fire in are a perfect fit for the inside of a base.
  • Arrow originate from around Papuru's back. If you are close enough to a target, you can make both arrows hit the same target.
  • Arrows have about 0.6s air time(assuming it hits nothing).
  • If it hits an ally, it'll increase their speed by 4, if it hits an enemy, it'll decrease their speed by 4 (buffs/de-buffs will be denoted by small icon above players heads)
  • Will not damage Enemies under the influence of Shiori's legendary tree, but it'll still de-buff their speed.
  • Arrow can travel over walls/blocks and pierces through all Minbos.
  • Arrow will disappear if it heals an ally player/structure or damages an enemy player/structure.

Strategy and Tactics

  • Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
  • It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.

Fun Facts

Birthday: April 6th