Tsugaru: Difference between revisions

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*Will be expanded on**
*Will be expanded on**
*(At least in BG konaste*) a single shot from Horn Sniper Rifle is enough to bring shooters/bombers/attackers below 101 hp. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50.)
*Shots tend to come out quickly compared to other shooters. Use this to your advantage.
*Shots tend to come out quickly compared to other shooters. Use this to your advantage.
* Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.
* Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.

Revision as of 12:22, 16 April 2023

Tsugaru
Birthday December 24th
Type Shooter
V.A. Rie Kugimiya (釘宮 理恵)

Tsugaru(ツガル)

Tsugaru is a guest character from the beatmania IIDX series that plays the role of a Shooter in Bombergirl.

She boasts incredible range with her Horn Sniper Rifle Skill and Holy Night Mass, and is currently the fastest mobile shooter in the game with 4 max speed.

Compared to other shooters, Tsugaru's kit is deceiving. While it may look like she excels in close(bombs) and long range(guns) combat, her default skills against the ever increasing roster leaves a lot to be desired. To play this character effective, a controller is necessary to take advantage of her movement and angles.



Stats
Bomb Fire Speed Health
Min 2 1 2 110
Max 3 6 4 150

THE SKILLS

SKILL SHOOT SNIPER.png

Horn Sniper Rifle(ホーンスナイパーライフル) - Default Skill #1

TsugaruSniperRifleBETA0001.png

"This horn sniper rifle isn't just for show!"

Team Lvl 2
Damage(Structures) 80(40)
Range 1x11 Infront
Cooldown 12s
Cast time ~0.4s
Angle 16 directions (360)
I-frame(s) None
Rank 1 2 3 4 5 6 7 8 9 10
Cooldown 12 10.8
  • A faster shooting attack. Tsugaru holds the rifles for a split second before shooting two shots.
  • The range is immense. The bullets can travel over blocks, walls, allies, and allied structures but will be sucked if it damages an enemy or enemy structure. However,
  • If an enemy is at low HP and nearby another, the bullets will pierce and hit both players.
  • The best way to use this skill is in narrow pathways and when the enemy is standing still. The opportune moment to strike is after the attacker places a bomb then retreats behind a block.
  • Most importantly, do not panic shoot.
Edit/Revisions
Page revised by NukiNuki on 4/13/2023
SKILL SHOOT LAUNCHER.png
TsugaruEMLBETA0001.png

Hyper-Electromagnetic Launcher(ハイパーエレクトロマグネティックランチャー) - Default Skill #2

"Target locked. Firing!"

Team Lvl 5
Damage(Structure) 300(150)
Range 3x22(Starts 2 spaces ahead)
Cooldown 50(45s)
Cast time 2.66s
Angle 4 directions
I-frame(s) Yes
Rank 1 2 3 4 5 6 7 8 9 10
Cooldown 50s 45s

Tsugaru fires an instense, ultra long distance beam forward. She's immobile during and after the attack.

The beam pierces through everything making it strong in tight corridors during the beginning phase digging.

Because of the brief recovery after the skill is finished, it is not wise to use this near enemy players as they will use the chance to surround you with bombs.

On certain maps, it is advantageous for Tsugaru to move from her defensive position to attack the enemy's gate or base. *will be added later

Edit/Revisions
Page revised by NukiNuki on 4/13/2023
SKILL SHOOT APPLE.png

Apple Stun Cider(アップルスタンサイダー) - Alt Skill #1

"THINK FAST!"

Team Lvl 3
Damage 0 (2.53 stun duration)
Range 2.5 (thrown 5 squares ahead)
Cooldown 15s
Cast time 1s
Angle 8 directions
I-frame(s) Yes
TsugaruApuruPieBETA0001.png
Rank 1 2 3 4 5 6 7 8 9 10
Cooldown 15 13.5

Tsugaru throws an apple bomb that stuns enemies for a brief time. The grenade goes over everything so don't

worry about it getting sucked.


Combos well into horn sniper rifle.

Edit/Revisions
Page revised by NukiNuki on 4/13/2023
SKILL SHOOT HOLYNIGHTMASS.png

Holy Night Mass(ホーリィナイト・ミサ) - Alt Skill #2

"Firing mah lasers!"

Damage(Structure)
Team Lvl 4
Damage(Structure) 60(30) x 8
Range 3x9 Ahead
Cooldown 25s
Cast time ~0.5s
Angle 16 directions (360)
I-frame(s) Yes (triggers on hit)
TsugaruHNMBETA0001.png
Rank 1 2 3 4 5 6 7 8 9 10
Cooldown 25s 22.5s
  • Fires a quick succession of shots at the enemy with both rifles. Multiple enemies can be harmed if they are in the line of fire.
  • Like Horn Sniper Rifle, Bullets interact the same with blocks, walls, allies, allied structures and are absorbed by enemy mimbos/servants and sturctures.
  • While the ability can fire multiple shots in a general area, enemies can only be harmed ONCE.
  • Contrary to Horn Sniper Rifle, enemy structures can be hit multiple times by this skill.

NOTE: Damage to structures depend on the amount of squares taken covered in front of it. 120 damage for 1 square, 180 for 2 squares, and 240 damage for 3 squares.

Edit/Revisions
Page revised by NukiNuki on 4/13/2023


Strategy and Tactics

  • Will be expanded on**
  • Shots tend to come out quickly compared to other shooters. Use this to your advantage.
  • Horn Sniper Rifle has ridiculous range. You can shoot people off screen if you use the mini-map as your guide.

Fun Facts

Birthday: December 24th