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=='''THE SKILLS'''== | |||
[[File:SKILL SHOOT HOMING.png|thumb|215x215px|left]] | |||
'''Act Homing(アクトホーミング) - Default Skill #1'' ''' | |||
Fires a missile that pursues the enemy. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Team | !Rank | ||
!0 | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
|Cooldown | |||
|10s | |||
|9.9s | |||
|9.8s | |||
|9.7s | |||
|9.6s | |||
|9.5s | |||
|9.4s | |||
|9.3s | |||
|9.2s | |||
|9.1s | |||
|9s | |||
|} | |||
{| class="wikitable" | |||
!Team lvl | |||
!Damage | !Damage | ||
!Range | !Range | ||
!Cast time | !Cast time | ||
!Angle | |||
!I-frame(s) | |||
|- | |- | ||
|2 | |2 | ||
|50 | |50 | ||
|11? | |11? | ||
|~0.5s | |~0.5s | ||
|360 | |||
|No | |||
|} | |||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
{| style="text-align:left;" | |||
|- style="vertical-align:top;" | |||
|[[File:OliveActHomingBETA0002.png|thumb|201x201px|left]] | |||
| | |||
* The missile is able to pursue invisible RATS. | |||
* If there is no enemy player pursue, it'll just travel straight. | |||
* The missile will have issues pursuing a target if its too close. | |||
* The missile acts like a autonomous summon. (so its less prone to getting lag shielded... unless their real location is to close to ya lol) | |||
* Missile can travel over walls/blocks | |||
* Missile pierces through all minbos☠️ | |||
* Missile will get sucked if it damages an enemy player/structure | |||
|} | |||
<br /> | |||
<br /> | |||
<br /> | |||
---- | |||
[[File:SKILL SHOOT ACTFIRE.png|thumb|215x215px|left]] | |||
'''Act Fire(アクトファイアー) - Default Skill #2'' ''' | |||
Performs a continuous ranged attack in front of herself for a period of time. <s>HANS GET ZE FLAMMENWERFER</s> | |||
{| class="wikitable" | |||
!Rank | |||
!0 | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
|Cooldown | |||
|35s | |||
|34.65s | |||
|34.3s | |||
|33.95s | |||
|33.6s | |||
|33.25s | |||
|32.9s | |||
|32.55s | |||
|32.20s | |||
|31.85s | |||
|31.5s | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
!Team | !Team lvl | ||
! Damage | !Damage | ||
!Range | !Range | ||
!Cast time | !Cast time | ||
!Angle | |||
!I-frame(s) | |||
|- | |- | ||
| 5 | |5 | ||
|24x12 tics | |24x12 tics | ||
|5 Ahead, 3.5 Radius | |5 Ahead, 3.5 Radius | ||
|~1.4s | |~1.4s | ||
|360 | |||
|Yes, for the Full Duration | |||
|} | |} | ||
<br /> | |||
<br /> | |||
<br /> | |||
<br /> | |||
{| style="text-align:left;" | |||
[[File:OliveActFireBETA0001.png| | |- style="vertical-align:top;" | ||
|[[File:OliveActFireBETA0001.png|thumb|201x201px|left]] | |||
| | |||
*<s>Good for killing about everything</s> | * <s>Good for killing about everything</s> | ||
* The flamethrower goes over everything. (no worries of it getting sucked) | * The flamethrower goes over everything. (no worries of it getting sucked) | ||
*If shot centered on your own base, it'll hit almost everything in the base. There will be tiny safe spots near the outer corners though.... | * If shot centered on your own base, it'll hit almost everything in the base. There will be tiny safe spots near the outer corners though.... | ||
*Whole thing is an iframe. You can dodge a whole train if you time it correctly 🚄. | * Whole thing is an iframe. You can dodge a whole train if you time it correctly 🚄. | ||
|} | |||
<br /> | |||
<br /> | |||
<br /> | |||
---- | |||
[[File:SKILL SHOOT ACTSPREAD.png|left|thumb|214x214px]] | |||
'''Act Spread(アクトスプレッド) - Alt Skill #1'' ''' | |||
Performs a forward cone-shaped attack. The damage dealt is greater at close range. | |||
{| class="wikitable" | |||
!Rank | |||
!0 | |||
!1 | |||
!2 | |||
!3 | |||
!4 | |||
!5 | |||
!6 | |||
!7 | |||
!8 | |||
!9 | |||
!10 | |||
|- | |||
|Cooldown | |||
|20s | |||
|19.8s | |||
|19.6s | |||
|19.4s | |||
|19.2s | |||
|19s | |||
|18.8s | |||
|18.6s | |||
|18.4s | |||
|18.2s | |||
|18s | |||
|} | |||
{| class="wikitable" | {| class="wikitable" | ||
!Team Lvl | !Team Lvl | ||
!Damage: Close(Far) | !Damage: Close(Far) | ||
!Range: Close(Far) | !Range: Close(Far) | ||
!Cast time | !Cast time | ||
!Angle | |||
!I-frame(s) | |||
|- | |- | ||
|4 | |4 | ||
|80(60) | |80(60) | ||
|3(6) | |3(6) | ||
|~0.75s | |~0.75s | ||
|360 | |||
|No | |||
|} | |} | ||
<br /> | |||
<br /> | |||
{| style="text-align:left;" | |||
|- style="vertical-align:top;" | |||
|[[File:OliveActSpreadBETA0001.png|thumb|201x201px|left]] | |||
[[File:OliveActSpreadBETA0001.png| | | | ||
* Can be obtained from Gacha (or Events) | |||
* Can hit multiple enemies. | |||
*Can be obtained from Gacha (or Events) | * This attack pierces everything. | ||
*Can hit multiple enemies. | * Attack range is telegraphed to enemy players after pressing the skill button. | ||
*This attack pierces everything. | * Skill gets buffed in Bombergirl Rainbow | ||
*Attack range is telegraphed to enemy players after pressing the skill button. | |} | ||
*Skill gets buffed in Bombergirl Rainbow | <br /> | ||
<br /> | |||
<br /> | |||
=='''Strategy and Tactics'''== | |||
* TBD | |||
==''' | |||
Revision as of 20:48, 25 April 2023
Olive(オリーヴ)
Olive is the pink tipped blonde with the sussy green pants.
Her bio says "cleaner", but I don't think she's a janitor...
Gameplay-wise, Olive boasts high firepower with her shotgun and a homing missile. Her flamethrower is also a great area denial skill.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 110 |
Max | 3 | 6 | 3 | 150 |
THE SKILLS
Act Homing(アクトホーミング) - Default Skill #1 Fires a missile that pursues the enemy.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 10s | 9.9s | 9.8s | 9.7s | 9.6s | 9.5s | 9.4s | 9.3s | 9.2s | 9.1s | 9s |
Team lvl | Damage | Range | Cast time | Angle | I-frame(s) |
---|---|---|---|---|---|
2 | 50 | 11? | ~0.5s | 360 | No |
|
Act Fire(アクトファイアー) - Default Skill #2
Performs a continuous ranged attack in front of herself for a period of time. HANS GET ZE FLAMMENWERFER
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 35s | 34.65s | 34.3s | 33.95s | 33.6s | 33.25s | 32.9s | 32.55s | 32.20s | 31.85s | 31.5s |
Team lvl | Damage | Range | Cast time | Angle | I-frame(s) |
---|---|---|---|---|---|
5 | 24x12 tics | 5 Ahead, 3.5 Radius | ~1.4s | 360 | Yes, for the Full Duration |
|
Act Spread(アクトスプレッド) - Alt Skill #1
Performs a forward cone-shaped attack. The damage dealt is greater at close range.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Cooldown | 20s | 19.8s | 19.6s | 19.4s | 19.2s | 19s | 18.8s | 18.6s | 18.4s | 18.2s | 18s |
Team Lvl | Damage: Close(Far) | Range: Close(Far) | Cast time | Angle | I-frame(s) |
---|---|---|---|---|---|
4 | 80(60) | 3(6) | ~0.75s | 360 | No |
|
Strategy and Tactics
- TBD