Emera/Overview
Emera(エメラ)
Emera is the green Robo-maid who shoots fireballs & lasers.
Hopes to one day pass the dreaded "CAPTCHA", so she can access the internet.
Gameplay-wise, Emera is able to burst opponents down quickly with her Delta Thread and Sigma Thread.
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THE SKILLS
Delta Thread(Δスレッド) - Default Skill #1
Skill Description: Charges three energy shots, then fires them one-by-one to deal damage.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 15s | 14.85s | 14.7s | 14.55s | 14.4s | 14.25s | 14.1s | 13.95s | 13.8s | 13.65s | 13.5s |
Team lvl | Damage (Structures) | Range | Cast time | Angle | I-frame(s) |
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1 | 30 x 3(15 x 3) | 5.5 ahead + self | can fire 0.3s after casting | 360 | None |
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Omega Delete(Ωデリート) - Default Skill #2
Skill Description: Fires an intense, ultra-long-distance beam forward. She cannot move for a moment due to the shock.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 50s | 49.5s | 49s | 48.5s | 48s | 47.5s | 47s | 46.5s | 46s | 45.5s | 45s |
Team lvl | Damage (Structures) | Range | Cast time | Angle | I-frame(s) |
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5 | 20 x 15 (10 x 15) | 3x20 ahead | 1s | 4 directions | Yes (4 seconds) |
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Alpha Blast(αブラスト) - Alt Skill #1
Skill Description: Fires a beam forward.
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 25s | 24.75s | 24.5s | 24.25s | 24s | 23.75s | 23.5s | 23.25s | 23s | 22.75s | 22.5s |
Team lvl | Damage (Structures) | Range | Cast time | Angle | I-frame(s) |
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3 | 70 (35) | 7 ahead | 0.3s | 4 directions | Yes (while shooting) |
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Sigma Thread(Σスレッド) - Alt Skill #2
Skill Description: Charges one big energy shot, then fires it to deal damage
Rank | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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Cooldown | 25s | 24.75s | 24.5s | 24.25s | 24s | 23.75s | 23.5s | 23.25s | 23s | 22.75s | 22.5s |
Team lvl | Damage (Structures) | Range | Cast time | Angle | I-frame(s) |
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4 | 60(30) | 5.5 ahead + self | can fire 0.3s after casting | 360 | None |
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Strategy and Tactics
Sirvienta verde con cuatro bolas!
- Emera is a rather basic shooter from the start. Her slow speed and long second skill often don't work in conjunction and the further she is from base, the worse off. She's best used turtling against enemy players.
- Her first skill, Delta Thread, can chip down player's HP fast and it's difficult to dodge in close proximity. Because of the short range of Delta Thread, Emera wants to get max flame stat first, but be wary not to take extra speed or bomb drops because your team may need it.
- Often shooters are tasked with getting to the middle of the map first. Emera is no exception to this and with sigma and delta thread, she can intercept the opponent offense's HP making it easier for your team's offense to breach the middle line and take the initial advantage. Afterwards its best to return to base or stay near the blocker.
- Delta thread is this character's best skill and there's little reason to switch skills once you acquire it. In niche circumstances Emera can use Omega Delete to help the offensive players destroy enemy gates but these circumstances are few and far between, and heavily dependent on the map (Cyberspace 4 for example). Alpha Blast is lesser used and its angles of firing are limited to 4 directions. If you have nothing else then this skill could be used but its not something you should rely on compared to Delta Thread.
- If all 3 charges Delta Thread hit an attacker or bomber, it'll reduce their hp below 101. They won't be able to damage boost through a point-blank bomb explosion.("Far" bomb damage only does 50)
Fun Facts
Birthday: May 24th