Silver |
Birthday | September 19th |
Type | Shooter |
V.A. | Yukiyo Fujii (藤井 ゆきよ) |
Character Stats | Min | Max |
Max HP | Lv1: 110 | Lv5: 150 |
Bombs | 2 | 3 |
Fire | 1 | 6 |
Speed | 2 | 3 |
Team Lv | Max HP |
1 | 110 |
2 | 120 |
3 | 130 |
4 | 140 |
5 | 150 |
Silver(シルヴァ)
Lap Pillow
She became available to unlock on the PC version with the premier of the 04/26/2023 banner.
Stat decrease priority
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6
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①
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5
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②
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4
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③
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3
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⑤
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④
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⑦
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2
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⑥
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1
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THE SKILLS
Epsilon Barrett Skill Art
Epsilon Barrett(εバレット) - Default Skill #1
Load 5 bullets into your gun. pew pew pew.
Rank
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0
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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Cooldown
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17s
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16.83s
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16.66s
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16.49s
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16.32s
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16.15s
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15.98s
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15.81s
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15.64s
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15.47s
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15.3s
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Team lvl
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Damage
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Range
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Cast time
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Angle
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I-frame(s)
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1
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20x5 Shots
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1x5.5 + Self
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~0.15s
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360
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No
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- Press the skill button once to chamber 5 bullets, press the skill button again to fire(up to 5 times)
- Cooldown starts after all 5 shots are fired.
- Bullets can travel over (blocks/walls/allies/ally structures).
- Damage is halved against enemy structures.
- Bullets will get sucked if it damages an enemy player/minbo/structure.
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Omega Destroy(Ωデストロイ) - Default Skill #2
Pull out the big guns and destroy everything in front of you.
Rank
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0
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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Cooldown
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45s
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44.55s
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44.1s
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43.65s
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43.2s
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42.75s
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42.3s
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41.85s
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41.4s
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40.95s
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40.5s
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Team lvl
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Damage
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Range
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Cast time
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Angle
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I-frame(s)
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5
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10x21 tics
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5x8 Ahead
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~1.66s
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4 Directions
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Yes
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- After the initial 1.66 seconds cast time, keeps firing bullets for 3 seconds.
- If Silver gets damaged after Gatling Guns stop firing, damage will be taken after animation ends.
- Damage is halved against enemy structures.
- Bullets goes over everything. (no worries of it getting sucked)
- Bullets Penetrates. (All enemies/structures in the path of the beam gets harmed)
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Sigma Barrett(Σバレット) - Alt Skill #1 Loads a big bullet into the chamber, and PEW!
Rank
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0
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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Cooldown
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21s
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20.79s
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20.58s
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20.37s
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20.16s
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19.95s
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19.74s
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19.53s
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19.32s
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19.11s
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18.9s
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Team Lvl
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Damage
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Range
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Cast time
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Angle
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I-frame(s)
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4
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50
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1x5.5 + Self
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~0.15s
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360
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No
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- Can be obtained from Gacha (or Events)
- Works a lot like Emera's Sigma Thread
- Cooldown starts after the bullet shots has been fired.
- Damage is halved against enemy structures.
- Bullets can travel over (blocks/walls/allies/ally structures)
- Bullets will get sucked if it damages an enemy player/minbo/structure
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Strategy and Tactics