Shiro/Overview

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Revision as of 21:54, 6 May 2023 by Aisu (talk | contribs) (skill cooldown fix)
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Shiro
Birthday April 6th
Type Bomber
V.A. Nao Tōyama (東山 奈央)

Shiro(シロ)

The main character and based on White Bomber.

Shiro is very dumb but she does her best.

Gameplay-wise, she is an all rounder with dependable and straight forward skills.

Stat decrease priority
Icon bomb.png
Icon fire.png
Icon speed.png
5
4
3
2
1
Team Level Max HP
Lv Max HP
1 120
2 130
3 140
4 160
5 190
Character stats
Stat Min Max
Bombs 2 5
Fire 1 5
Speed 2 5

THE SKILLS

Screw Bomb!

Screw Bomb!(スクリューボム!) - Default Skill #1

"Press this skill to become a master digger!"

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 10.00s 9.90s 9.80s 9.70s 9.60s 9.50s 9.40s 9.30s 9.20s 9.10s 9.00s
Team lvl Damage (Far) Range Cooldown Angle I-frame(s) Gate Hits
2 100(100) Stat dependant 10.00s 4 directions No Mutliple




Screw Bomb! area of effect
  • Shiro places a special bomb that pierces through soft blocks, towers, and items; depending on fire stat.
  • Bombs and hard blocks are not penetrated.

Super Ultra Bomb!!

Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2

"Everyone knows it's coming, but they just don't know when."

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 38.00s 37.62s 37.24s 36.86s 36.48s 36.10s 35.72s 35.34s 34.96s 34.58s 34.20s
Team lvl Damage (Far) Range Cooldown Angle I-frame(s) Gate Hits
5 200(200) 7x7 38.00s Everywhere Yes Once




Super Ultra Bomb!! area of effect
  • Can be primed to go off instantly with your bombs or enemies' bombs.
  • Big AoE causes players to flee. You should flee too because hitting yourself with this skill is too common. A crafty opponent may set traps on their escape so be careful.
  • Useful to clear massive amounts of soft blocks.

Soaring Bomb

Soaring Bomb!(飛んでけボム!) - Alt Skill #1

"Fuck it. We ball."

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 7.00s 6.93s 6.86s 6.79s 6.72s 6.65s 6.58s 6.51s 6.44s 6.37s 6.30s
Team lvl Damage (Far) Range Cooldown Angle I-frame(s) Gate Hits
4 Bomb dependent 2 ahead 7.00s 4 directions No Bomb dependent




Soaring Bomb area of effect
  • Shiro hurls a bomb a space ahead.
  • Can be used on Super Ultra Bomb.
  • Can't send bombs over double walls.
  • Bombs thrown will have their fuse reset.

Super Ultra Fake Bomb

Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2

"Wait a second... this isn't a bomb..."

Rank 0 1 2 3 4 5 6 7 8 9 10
Cooldown 10.00s 9.90s 9.80s 9.70s 9.60s 9.50s 9.40s 9.30s 9.20s 9.10s 9.00s
Team lvl Damage (Far) Range Cooldown I-frame(s)
4 Psychological None 10.00s No




  • Inflict psychological torture on your enemies, allies and yourself with this bomb!
  • Allies can tell its a fake but have no way of warning the opponent.
  • Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake.
  • This skill takes up one of your limited and precious skill slots for something that may not be effective. This skill is not recommended, but it may be useful in niche scenarios. Such as against brats.
  • It can be used to block enemy bomb explosions.

Strategy and Tactics

  • Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
  • It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.

Fun Facts

Birthday: April 6th