Silver |
Birthday | September 19th |
Type | Shooter |
V.A. | Yukiyo Fujii (藤井 ゆきよ) |
Lap Pillow
She became available to unlock on the PC version with the premier of the 04/26/2023 banner.
Stat decrease priority
|
|
|
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6
|
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①
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5
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②
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|
4
|
|
③
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3
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⑤
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④
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⑦
|
2
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⑥
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|
1
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|
|
|
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Team Level Max HP
Lv
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Max HP
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1
|
110
|
2
|
120
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3
|
130
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4
|
140
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5
|
150
|
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Character stats
Stat
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Min
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Max
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Bombs
|
2
|
3
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Fire
|
1
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6
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Speed
|
2
|
3
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Epsilon Barrett(εバレット) - Default Skill #1
Load 5 bullets into your gun. pew pew pew.
Rank
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0
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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Cooldown
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17s
|
16.83s
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16.66s
|
16.49s
|
16.32s
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16.15s
|
15.98s
|
15.81s
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15.64s
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15.47s
|
15.3s
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Team lvl
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Damage
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Range
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Cast time
|
Angle
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I-frame(s)
|
1
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20x5 Shots
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1x5.5 + Self
|
~0.15s
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360
|
No
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Epsilon Barrett area of effect
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- Press the skill button once to chamber 5 bullets, press the skill button again to fire(up to 5 times)
- Cooldown starts after all 5 shots are fired.
- Bullets can travel over (blocks/walls/allies/ally structures).
- Damage is halved against enemy structures.
- Bullets will get sucked if it damages an enemy player/minbo/structure.
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Omega Destroy(Ωデストロイ) - Default Skill #2
Pull out the big guns and destroy everything in front of you.
Rank
|
0
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1
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2
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3
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4
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5
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6
|
7
|
8
|
9
|
10
|
Cooldown
|
45s
|
44.55s
|
44.1s
|
43.65s
|
43.2s
|
42.75s
|
42.3s
|
41.85s
|
41.4s
|
40.95s
|
40.5s
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Team lvl
|
Damage
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Range
|
Cast time
|
Angle
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I-frame(s)
|
5
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10x21 tics
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5x8 Ahead
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~1.66s
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4 Directions
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Yes
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Omega Destroy area of effect
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- After the initial 1.66 seconds cast time, keeps firing bullets for 3 seconds.
- If Silver gets damaged after Gatling Guns stop firing, damage will be taken after animation ends.
- Damage is halved against enemy structures.
- Bullets goes over everything. (no worries of it getting sucked)
- Bullets Penetrates. (All enemies/structures in the path of the beam gets harmed)
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Sigma Barrett(Σバレット) - Alt Skill #1
Loads a big bullet into the chamber, and PEW!
Rank
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0
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1
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2
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3
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4
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5
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6
|
7
|
8
|
9
|
10
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Cooldown
|
21s
|
20.79s
|
20.58s
|
20.37s
|
20.16s
|
19.95s
|
19.74s
|
19.53s
|
19.32s
|
19.11s
|
18.9s
|
Team Lvl
|
Damage
|
Range
|
Cast time
|
Angle
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I-frame(s)
|
4
|
50
|
1x5.5 + Self
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~0.15s
|
360
|
No
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Sigma Barrett area of effect
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- Can be obtained from Gacha (or Events)
- Works a lot like Emera's Sigma Thread
- Cooldown starts after the bullet shots has been fired.
- Damage is halved against enemy structures.
- Bullets can travel over (blocks/walls/allies/ally structures)
- Bullets will get sucked if it damages an enemy player/minbo/structure
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