[[{{{CharaPicture}}}|thumb|290x290px|
{{{Name}}}
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Birthday
|
{{{Birthday}}}
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Type
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{{{Type}}}
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V.A.
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{{{VoiceActor}}}
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]]
{{{Name}}}
{{{Description}}}
Stat decrease priority
|
|
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7
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{{{7A}}}
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{{{7B}}}
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{{{7C}}}
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6
|
{{{6A}}}
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{{{6B}}}
|
{{{6C}}}
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5
|
{{{5A}}}
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{{{5B}}}
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{{{5C}}}
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4
|
{{{4A}}}
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{{{4B}}}
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{{{4C}}}
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3
|
{{{3A}}}
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{{{3B}}}
|
{{{3C}}}
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2
|
{{{2A}}}
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{{{2B}}}
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{{{2C}}}
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1
|
{{{1A}}}
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{{{1B}}}
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{{{1C}}}
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Team Level Max HP
Lv
|
Max HP
|
1
|
{{{HP1}}}
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2
|
{{{HP2}}}
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3
|
{{{HP3}}}
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4
|
{{{HP4}}}
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5
|
{{{HP5}}}
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Character stats
Stat
|
Min
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Max
|
Bombs
|
{{{BombMin}}}
|
{{{BombMax}}}
|
Fire
|
{{{FireMin}}}
|
{{{FireMax}}}
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Speed
|
{{{SpeedMin}}}
|
{{{SpeedMax}}}
|
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THE SKILLS
{{{SkillName}}} - {{{Type}}} Skill #{{{SkillNumber}}}
[[{{{SkillCardImage}}}|center|250px|thumb|{{{SkillCardImageCaption}}}]]
|
{{{SkillDescription}}}
Rank
|
0
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1
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2
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3
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4
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5
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6
|
7
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8
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9
|
10
|
Cooldown
|
{{{CD0}}}
|
{{{CD1}}}
|
{{{CD2}}}
|
{{{CD3}}}
|
{{{CD4}}}
|
{{{CD5}}}
|
{{{CD6}}}
|
{{{CD7}}}
|
{{{CD8}}}
|
{{{CD9}}}
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{{{CD10}}}
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{{{AType}}}
|
{{{BType}}}
|
{{{CType}}}
{{{DType}}}
|
{{{EType}}}
{{{FType}}}
|
{{{AData}}}
|
{{{BData}}}
|
{{{CData}}}
{{{DData}}}
|
{{{EData}}}
{{{FData}}}
|
|
{{{SkillName}}} - {{{Type}}} Skill #{{{SkillNumber}}}
[[{{{SkillCardImage}}}|center|250px|thumb|{{{SkillCardImageCaption}}}]]
|
{{{SkillDescription}}}
Rank
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Cooldown
|
{{{CD0}}}
|
{{{CD1}}}
|
{{{CD2}}}
|
{{{CD3}}}
|
{{{CD4}}}
|
{{{CD5}}}
|
{{{CD6}}}
|
{{{CD7}}}
|
{{{CD8}}}
|
{{{CD9}}}
|
{{{CD10}}}
|
{{{AType}}}
|
{{{BType}}}
|
{{{CType}}}
{{{DType}}}
|
{{{EType}}}
{{{FType}}}
|
{{{AData}}}
|
{{{BData}}}
|
{{{CData}}}
{{{DData}}}
|
{{{EData}}}
{{{FData}}}
|
|
{{{SkillName}}} - {{{Type}}} Skill #{{{SkillNumber}}}
[[{{{SkillCardImage}}}|center|250px|thumb|{{{SkillCardImageCaption}}}]]
|
{{{SkillDescription}}}
Rank
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Cooldown
|
{{{CD0}}}
|
{{{CD1}}}
|
{{{CD2}}}
|
{{{CD3}}}
|
{{{CD4}}}
|
{{{CD5}}}
|
{{{CD6}}}
|
{{{CD7}}}
|
{{{CD8}}}
|
{{{CD9}}}
|
{{{CD10}}}
|
{{{AType}}}
|
{{{BType}}}
|
{{{CType}}}
{{{DType}}}
|
{{{EType}}}
{{{FType}}}
|
{{{AData}}}
|
{{{BData}}}
|
{{{CData}}}
{{{DData}}}
|
{{{EData}}}
{{{FData}}}
|
|
{{{SkillName}}} - {{{Type}}} Skill #{{{SkillNumber}}}
[[{{{SkillCardImage}}}|center|250px|thumb|{{{SkillCardImageCaption}}}]]
|
{{{SkillDescription}}}
Rank
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Cooldown
|
{{{CD0}}}
|
{{{CD1}}}
|
{{{CD2}}}
|
{{{CD3}}}
|
{{{CD4}}}
|
{{{CD5}}}
|
{{{CD6}}}
|
{{{CD7}}}
|
{{{CD8}}}
|
{{{CD9}}}
|
{{{CD10}}}
|
{{{AType}}}
|
{{{BType}}}
|
{{{CType}}}
{{{DType}}}
|
{{{EType}}}
{{{FType}}}
|
{{{AData}}}
|
{{{BData}}}
|
{{{CData}}}
{{{DData}}}
|
{{{EData}}}
{{{FData}}}
|
|
Strategy and Tactics
- Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
- It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.
Fun Facts
Birthday: April 6th