Shiro/Overview
Shiro(シロ)
The main character and based on White Bomber.
Shiro is very dumb but she does her best.
Gameplay-wise, she is an all rounder with dependable and straight forward skills.
Bomb | Fire | Speed | Health | |
---|---|---|---|---|
Min | 2 | 1 | 2 | 120 |
Max | 5 | 5 | 5 | 180 |
Screw Bomb!(スクリューボム!) - Default Skill #1
Skill Description: Place a special bomb with a blast that pierces through soft blocks.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
2 | 100(100) | Stat Dependent | 10s(9s) | Multiple |
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- The blast penetrates soft blocks, towers, and items.
- Bombs and hard block are not penetrated.
Super Ultra Bomb!!(スーパーウルトラボム!!) - Default Skill #2
Skill Description: Place a very dangerous bomb that deals moderate damage in a big area.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
5 | 200(200) | 7x7 | 40s(36s) | Once |
I-frame(s)?: Yes, for the cast duration
Triggers I-frame on Hit?: No
Additional info:
- Can be primed to go off instantly.
- The big AoE makes most opponents run away, making it a good area clearing tool.
- Be wary that the big AoE also means unless you and your teammate want to be left stunned, you'll have to move out of the way. A crafty opponent may set bombs/traps for you as they escape the blast radius.
- It's useful to use it to clear the middle of maps like Cyberspace of both soft blocks and enemies at the start of the match.
Soaring Bomb!(飛んでけボム!) - Alt Skill #1
Skill Description: Hurl a bomb in front of you a little distance away (Can launch bombs over walls).
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
4 | 0(0) | 2 Ahead | 7s(6.3s) | None |
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events).
- Can be used in conjunction with Super Ultra Bomb!!
- Can't send bombs above tall walls.
- The thrown bomb will have its fuse timer reset.
Super Ultra Fake Bomb♪(スーパーウルトラなんちゃってボム♪) - Alt Skill #2
Skill Description: Places an imitation "Super Ultra Bomb!!" that does not produce an explosion. Only her team members can see that it is fake.
Team Lvl | Damage Near(Far) | Range | Cooldown(R10) | Gate Attack |
---|---|---|---|---|
4 | 0(0) | None | 10s(9s) | None |
I-frame(s)?: No
Triggers I-frame on Hit?: No
Additional info:
- Can be obtained from Gacha (or Events).
- Allies will be able to tell it is a Fake.
- Can be used to make enemies clear out.
- Shiro is NOT invincible while casting this skill. Enemies can deal damage to you while your casting it, which will let them know it's a fake.
- This skill takes up one of your limited and precious skill slots for something that may not be effective. This skill is not recommended, but it may be useful in niche scenarios.
- Might be best used against Grim.
- It can be used to block enemy bomb explosions.
Tips & Tricks
- Super Ultra Bomb has a wide radius, which often results in Shiro getting stunned. It's very difficult to prevent this during in-base fighting. You can circumvent most of the stun by priming bombs, then using Super Ultra Bomb away from the planted bombs. This will stun you, but since the primed bombs hit you first, you will suffer from a shorter self-stun.
- It's important to know when to switch from Screw Bomb! to Soaring Bomb! as the game progresses.
Fun Facts
Birthday: April 6th