Shooter

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Basic Shooter Info[edit | edit source]

Shooters pair up with Blockers to form the defense of the team, and focus more on killing enemies.

Shooters should be the first to respond to any offense that happens to get inside the base. If an enemy Attacker has sneaked in and is bombing your base, it is the Shooter's responsibility to deal with the Attacker. As such, it's not uncommon for the Shooter to be the sole defender of the base, especially if the blocker needs to block the enemy's respawn. You can think of Shooter as the "goalkeeper" of the team.

As a shooter, your responsibilities should be focused on killing and staying alive. Shooters have a much easier time dealing with the offense than Blocker!

General Advice:

  • Be wary of what your projectiles can and cannot go through/over. Not all Shooter projectiles are made equal. Some get sucked by enemy Minbos, some get sucked by ally structures.
  • Bad ping will mess with the accuracy of your shots. If your shots keep missing due to ping, try to lead your shots instead of shooting where the enemy is.
  • Moving targets tend to be harder to hit than stationary targets. Keep an eye out for situations that would make your opponent stationary/less mobile (ex: taking cover from a bomb)
  • While the skills of shooters focus on KOing the enemy, they should also block the enemy when possible by using bombs.
  • Since defensive operations tend to be be close to your home base, topping off your HP with the "Return to base" function is a good tactic to use to recover missing HP after a battle.
  • Attackers have many i-frames on their skills. As such, it can be best to bait these skills out before firing.
  • In general, most shooters will head towards the center of the map and start digging to clear the pathway for the offense. After this, it's best to back off a bit to intercept the enemy's offense.
  • Learn Bomberman-Fu (Bombs, Priming, Desyncing, etc.)